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Knowledge Management for the win

Knowledge management (KM) is the process of organizing, creating, using, and sharing collective knowledge within an organization. 

Unlock and unblock

For companies, institutions, and projects struggling to become more efficient and productive—and who these days is not?—solid knowledge management can unlock productivity and unblock awareness of customer needs, awareness of unrecognized gaps, creativity, alignment, product improvements, and greater success. 

Conversely, lack of knowledge management—or half-hearted knowledge management that is incomplete and/or not widely shared—holds back any organization afflicted by it.

Most institutions, companies, and groups suffer from at least a partial lack of solid knowledge management. Fortunately, this is fixable by acknowledging the problem, understanding its sources, and addressing them in planned phases. Open source organizations can implement via iterative sprints, traditional companies via top-down project management.

The three main areas of knowledge management

The three main areas of knowledge management are:

  • Accumulating knowledge.
  • Storing knowledge.
  • Sharing knowledge.

Accumulating knowledge happens every time any member of a team achieves a task—or fails to achieve it and analyzes why.

Storing knowledge can be as team-limited as reminders I jot down in my personal Notes app (useful only to me), or widely shared. Shared is better.

Much of our knowledge resides in individual brains. Knowledge management enables it to be shared. Successful knowledge management enables everyone to find it.

Examples of successful knowledge management

Successful knowledge management includes maintaining information in a place where it is easy to access, such as a centrally located online handbook or field guide. Examples include the Automattic Employee Field Guide (limited, public version; a richer version is available to employees only), IBM Design Language, the BBC News Style Guide, A List Apart Style Guide, and the W3C documentation such as Mobile Accessibility at W3C. Those just getting started compiling an organizational field guide—or improving an existing one—may find Workable’s Sample Employee Handbook templates useful, whether or not you use their product.

Taking advantage of all the expertise within an organization is a great way to maximize its potential. Companies have a well of untapped knowledge within their workforce that is lying dormant or siloed to individual staff or departments.

With the proper management structures in place, this knowledge can be found, stored, and made accessible to the wider workforce, offering tangible business – Human Resources: Knowledge Management

Ponder this now, and either proactively agitate for it, or, at the very least, keep awareness of it on a sticky note that you can return to when a C-level executive asks why you or your team haven’t made as much progress, or worked as effectively and efficiently, as possible.

Knowledge management is the secret sauce that enables organizations staffed by smart people to unlock their full potential.

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Fly, my designers, fly!

Designers can either become drivers of business within their organizations, or they can create the businesses they want to drive. We’re entering an era of design entrepreneurship, in which some designers are realizing that they’re not just a designer employed by a business; they’re creative business people whose skill set is design.

The State of UX in 2024

The quotation above is from a report at trends.uxdesign.cc subtitled “Enter Late-Stage UX.” It is an important thought. And if it seems like a new one to designers in their first decade of work, it will feel quite familiar to to those of us who earned our merit badges during the 1990s and 2000s. See, for instance,

When You Are Your Own Client, Who Are You Going To Make Fun Of At The Bar?

by Jim Coudal (2005),

Starting a Business: Advice from the Trenches

by Kevin Potts (2003), and

THIS WEB BUSINESS, Part One

by Scott Kramer (2000, one of four terrific ALA articles by Scott on that subject).

That widespread, intoxicating entrepreneurial impulse led to a cornucopia of internet content and products (and, eventually, “real-world” products, too). Some flopped. Some flowered for a magical season (or twelve), and then faded as times and the market changed. Some grew and grew, growing communities with them. A few changed the world, for better or worse. (And, occasionally, for both.)

History repeats, but it also changes. If flying from your corporate perch feels like your best response to an industry where the idealism that led you to UX feels somewhat beside the point, go for it! —But first, check your bank balance, and talk with family, friends, and a business advisor, if you have one.

Trusting my ability to use design and words to say something original enabled me to work for myself (and with partners) from 1999–2019, and it was good. Financially, running independent businesses is a perpetual rollercoaster, and it can crush your soul if your beloved creation fails to connect with a community. Some people exit rich. Others just exit. “Don’t burn any bridges” is a cliché that exists for a reason. But I digress.

“Consider entrepreneurship” is but one piece of useful advice in this year’s excellent State of UX report by Fabricio Teixeira and Caio Braga, with deeply clever illustrations by Fabio Benê and significant contributions from Emily Curtin (God bless the editors!) and Laura Vandiver.

I invite you to read and bookmark the whole thing. I plan to reread it several times myself over the next weeks. It’s that deep, and that good. Hat tip to my colleague Jill Quek for sharing it.

Read: The State of UX in 2024.

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A Space Apart business Design New York City NYC Products studio.zeldman zeldman.com

Buy a piece of studio.zeldman

Jessica Hische enjoys the ball chair at A Space Apart.

We’ve got some exciting news to share. Web and interaction design studio.zeldman is moving, from our digs at 148 Madison Avenue to a new location on Fifth Avenue. As of June 1, we’ll be designing, creating, and consulting out of our beautiful new studio space at The Yard: Flatiron North.

Closing our co-working design studio

This means we’re closing A Space Apart, the Madison Avenue co-working design studio we opened in January, 2012. A Space Apart was a fun experiment, and we loved learning from the design studios, product companies, publications and startups with whom we shared it. Companies like Font Bureau, Monkey Do, Shopify Partners, Danilo Black, Been (RIP), Promedia, Byte Dept, Nick Sherman, Fred Gates Design, Wayward Wild and The Great Discontent and have all shared our water cooler at one time or another during the whirligig of the past five years. Creatively, it’s been amazing.

But we’re tired of playing landlord. Instead of debugging the internet router, tending to the recycling, hiring HVAC repair people, and seeking suitable replacement studio mates when a company moves out, we’d rather spend our time solving our clients’ design problems and making cool stuff like A List Apart, A Book Apart, The Big Web Show, and An Event Apart. And The Yard’s the perfect place for us to ply our trade and make our goods. (Plus we still get to rub shoulders with other creative business folk.)

We can’t take it with us: furnish your office with our stuff!

Running a co-working studio space meant buying a lot of furniture and equipment. Beautiful stuff, still in great condition. Elegant stuff, because we’re designers. Stuff we won’t need any more, now that we’re moving to new digs where somebody else does landlord duty. So we’re selling it, for a lot less than we paid. And that’s where (maybe) you come in.

Most everything must go, including our famous Eero Aarnio (style) ball chair (if its red cushions could talk!), custom Bo Concept shelving, Eames Desk Units from Design Within Reach, Herman Miller Aeron chairs (ditto), midcentury tulip table and side chairs, black glass desks, Nespresso espresso maker, file cabinets, icemaker, microwave oven, see-through glass mini-fridge, and more. These are beautiful things that inspire good design, and they deserve good homes.

View all our goods and prices—and even order the ones you want!—via this lovely WebVR Walk-through prepared by our own Roland Dubois. (If you’re not into the whole WebVR thing, you can also just browse our store at Apartment Therapy. The VR experience also links directly to the store items, so you’re good either way.)

We leave May 31, and these goods are first-come, first-served, so don’t wait too long. Grab your piece of web and interaction design history today.

?  Also published at Medium

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Automatic check-ins and the old, personal web

ABOUT A YEAR ago, around the time I launched my new design studio, I moved nearly all business-related communications to Basecamp 3, the latest evolution of the web-based project and communications management tool from my Chicago designer friends who used to be called 37signals.

One of Basecamp 3’s nicest features is the ability to set up automatic check-ins, such as asking all team members “What did you work on today?” at 5:00 pm daily.

On the surface, it’s intended as a way of letting everyone know what their teammates are working on, thereby deleting needless meetings from everyone’s schedules. But the feature can go much deeper, as I’ve discovered to my great pleasure. A day at a time, it can build community and help you design your career and your life. It even brings back some of the joy we once derived from the days of the personal web.

What did you work on today?

Over the years, I’ve started or cofounded several web-related businesses. Rather than limit my new studio.zeldman Basecamp exclusively to the designers, developers, and UX specialists who make up my studio, I decided to include everyone from all the businesses I touch.

Naturally, I’m mindful of people’s bandwidth, so anyone who doesn’t wish to participate can opt out or selectively block threads or projects that don’t interest them. I also refrained from inviting two staffers from one of my businesses who, for whatever reason, have just never hit it off with Basecamp. (Evangelizing any tool, however much one personally loves it, is like trying to convince a carnivore to go vegan. It accomplishes nothing, and leaves everyone feeling hurt.)

Save those two folks, with whom I collaborate through other methods, everyone else I work with on a daily or weekly basis, across all my little businesses, has access to a shared Basecamp. And every day at 5:00 pm Eastern Time, Basecamp asks all of us, “What did you work on today?”

The evolution of open sharing

At first, those who chose to participate took the question literally, sharing the work-related tasks we’d accomplished that day. But, over time, we began something sharing else. We began sharing our lives.

As if in a Unitarian church group, or an AA meeting, we share daily joys and sorrows, hopes and aspirations. One of us has a child leaving the nest; another’s child may have had a tough day at school. One of us is writing a book, another has begun physical therapy. Some of us comment on each other’s shares; others use Basecamp’s “applause” feature to indicate that we read and appreciated what was shared. Some folks write essays; others share via bulleted lists.

Hearkening back to the old, personal web

Sharing and reading other people’s posts has become a highlight of my day. Of course it helps me get my work done, but more importantly, it also lets me focus on my life and professional goals—and those of my friends. I love getting to know people this way, and I deeply appreciate how respectful and safe our sharing space feels—partly because Basecamp designed the space well, and partly because I work with people who are not only talented and bright, but also kind and empathetic.

If we all sat together in the same office space, I doubt we would let down our guard as much as we do when responding to Basecamp’s automatic check-in. Indeed, far less personal sharing goes on with the non-remote colleagues in my NYC studio space—probably because we are all there to work.

It reminds me of what life was once like on the old web, where people shared honestly on their personal sites without fear of being harassed. I’m not the only old-timer who misses that old web; in recent years, several of my internet friends who once blogged blithely have switched to opt-in newsletters, sharing only with subscribers. Although I mourn the personal, open-hearted web we once shared, I understand this impulse all too well. Sharing with my colleague/friends on Basecamp restores some of the joy I used to take from sharing and listening on the old open web. You might try it.

Also published at Medium

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A Space Apart Advertising privacy Products Responsibility software Standards Startups State of the Web The Essentials Usability User Experience UX Web Design Web Design History

Ad Blocking Phase II

screenshot of Choice app from Been, Inc.

THE WORLD has finally caught up with Been, Inc. Three years ago, this tiny start-up company shared my studio space in New York. Their product idea was remarkably original: instead of passively accepting the data collection and loss of privacy that comes with most ad networks on the web, what if people had a choice—to either block ads and third-party trackers entirely, or earn rewards for letting ads through?

The initial web-based product, playfully designed by Monkey Do, took the scariness and complexity out of tracking issues, and returned the decision making power to the consumer. Unfortunately, the mainstream web wasn’t ready for ad blocking, and consumers en masse either weren’t ready to think about privacy, or simply didn’t know the company’s value proposition because of its nonexistent marketing budget. (The only thing that kills products faster than no marketing is poor execution—although a handful of products have survived both.)

To stay afloat in the face of mass indifference, the company temporarily pivoted, using a portion of their technology to facilitate sharing of web content between consumers, much like the late lamented Ma.gnolia or Pocket’s new Recommended section. But where Ma.gnolia and Pocket were/are text-powered, the pivoted Been app was primarily visual, which helped it gain traction in the eduation market. Grade-school teachers and kids loved using the app for research projects—and their support helped the company stay in business long enough for the internet to catch up with their ideas.

Version 2.0 of their Choice app for iOS is the product of years of work on user privacy, data ownership, and control. iOS fans can download it at www.been.mobi/getv2edu.

The company’s site explains the push-button mechanics through which you can choose to block ads and third-party trackers in your apps and Safari, or earn rewards by letting ads through and sharing (strictly non-personal) information with Been. (Earn Mode is limited to US users for now.)

When I foolhardily put down my deposit on a New York studio that was larger and more costly than what I needed, my hope was that it would attract a like-minded community of designers and tech companies from whom I would learn and be inspired. That was certainly the case with my friends at Been! I wish them great success at helping to bring the changes our web needs.

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Design development glamorous people Products Publications

No Ken Do (Musketeer Barbie Saves the Prince)

I WATCHED dozens of Barbie videos hundreds of times when my daughter was three and four years old. I can’t praise their animation, dialog, or other cinematic and literary qualities, but this I can say in their favor: every Barbie video we watched was feminist and empowering in its messaging.

This was not the Barbie my girl cousin grew up with, wondering which outfit she should wear to please Ken. This Barbie kicked ass.

In one video, set in 18th Century France, Barbie and her roommates overcame sexism to become Musketeers. They exposed a conspiracy, beat male villains at swordplay, and more than once saved the life of the kingdom’s rather ineffectual prince. (The downside of the Barbie videos’ crude but seemingly heartfelt feminism was that they tended to portray men as wimps or scumbags. Women are strong in the Barbie videos; good men are not.)

In another video, Barbie was an actor who became a film director when the director of the picture in which she was starring tried to patronize her. In Fairytopia, the first and worst animated of the videos, Barbie went on a Lord-of-the-Rings-style quest and saved an entire kingdom from ruin. In A Fashion Fairytale, she saved her aunt’s business from bankruptcy by an evil (woman) competitor, and then helped that competitor turn from the dark side to the light. In other words, she kicked ass but also nurtured and forgave. Assertive and supportive. A fighter and a hugger.

I watched these videos over and over, because children aged three to four thrive on repetition. I got familiar enough that I could quote the dialog as easily as I quote from Rushmore or North By Northwest. I was relieved when my daughter outgrew Barbie, because my mind craved something a little more grown-up in the film narrative department. But I never once worried that the videos were telling my daughter she could be anything but awesome. I never watched a single Barbie video that told girls life was about finding and pleasing anyone besides yourself.

This was also the time in my daughter’s development when we bought Barbie reading books and Barbie dolls. When I was three, Barbie had a thousand ways to look beautiful. When my daughter was three, Barbie had a thousand ways to earn a living.

You can find fault with Barbie. For one thing, she still promotes a vision of the world in which caucasian features set the beauty standard—a world in which, even if there are variously ethnic friends in the mix, the main character is always white. Then there are her unrealistic physical dimensions, which have been tied to self-loathing and eating disorders in girls and women. (Not that Barbie’s is the only unrealistic physique girls contend with—they’re bombarded with the stuff from birth.) The Barbie stories never question the established social order. They inspire girls to achieve, but obviously they don’t address male/female pay discrepancy or other serious social issues.

Musketeer Barbie saves the prince; she doesn’t ask why do we need a prince? Shouldn’t we invent representative democracy? And how about letting a woman run things?

Barbie won’t save us. But she’s not as bad as all that.

For young girls who have just begun seeing the world through the filter of gender, today’s Barbie does some good. Barbie videos were some of the only stories we watched back then that didn’t require me to immediately explain, apologize for, and caution against believing, one or more horrifying biases. Viewed a classic Disney film lately?

The internet feeds on outrage and cat gifs. And the recent outing of a Barbie story that appears to conform to 1950s-Barbie-thinking made perfect fodder. But it might simply be a book that teaches children how different professionals work together to create the digital games they enjoy playing. A designer is part of the mix; so are developers and other professionals, whose complementary skills support each other. That’s how it works when I design stuff. In my work, almost every day, there are things that go wrong that oblige me to call someone else to fix them. I notice a problem on a server; I reach out to a sysadmin. It isn’t because I’m a boy and boys are dumb. It’s because designers aren’t sysadmins.

All right. Fair enough. It was a terrible error for the illustrator to make all the technical people male. That sends an awful message—one lots of us have been working to fight. It’s disturbing that nobody at the publishing house realized the inferences that could be drawn from this mistake. And if this were my only exposure to Barbie in the past ten years, I’d be drawing those inferences and storming the barricades (i.e. retweeting) with the rest of my peeps.

But honestly? I spent two long years with the Barbie franchise. I think the women running it today are serious about girl power. Maybe the unfortunately timed illustration error reveals a deep sexist conspiracy. Or maybe it’s just one of those things nobody thought about while rushing a cheap book to print.

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Cloudtastrophe

Screenshot of erroneous error message

A VIRUS spoofing my return email address has apparently been emailing many people. I know this because some of these viral email messages bounce back to my Gmail account as undeliverable. Mistaking these reports for actual messages sent by me, Gmail has decided I’m too active a user, and forbidden me to send any more mail today.

I’m a Google Apps user with a multi-gigabyte Gmail account and I’ve sent less than a dozen actual messages today because I am home sick with a cold. But Gmail doesn’t know that. And Gmail doesn’t care. Because Gmail isn’t real, not even in the David Sleight sense. It’s a set of equations programmed by fallible human beings, and it controls my life and yours.

There is no one to talk to at Google about my service problem because there is no there there. The services I pay for are delivered by robot magic in the cloud. When something goes wrong, it just goes wrong. There’s nobody to track down the virus’s origin and make it stop. There’s nobody to say, “This user hasn’t actually sent these messages.” (I keep marking the returned mails as “spam,” but Google hasn’t caught on, probably because customer service problems aren’t supposed to be reported by inference.)

My friend wears a shirt that says “The Cloud Is A Lie,” but that isn’t quite the truth. More like, the cloud is a customer service problem. One I just found myself on the wrong end of.

Google to customer: Go fuck yourself. In the cloud.

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Design development Formats HTML HTML5 Products software State of the Web Tools

HTML5 Video Player II

JOHN DYER’S MediaElement.js bills itself as “HTML5 <video> and <audio> made easy”—and that’s truly what it is:

For complete information, visit mediaelementjs.com.

Hat tip: Roland Dubois.

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Product Management for the Web; Beyond Usability Testing

IN ISSUE NO. 357 of A List Apart for people who make websites:

Beyond Usability Testing

by DEVAN GOLDSTEIN

To be sure we’re designing the right experience for the right audience, there’s no substitute for research conducted with actual users. Like any research method, though, usability testing has its drawbacks. Most importantly, it isn’t cheap. Fortunately, there are other usability research methods at our disposal. The standouts, expert review and heuristic evaluation, are easy to add to a design and development process almost regardless of budget or resource concerns. Explore these techniques, learn their advantages and disadvantages, and get the low-down on how to include them in your projects.

Product Management for the Web

by KRISTOFER LAYON

Whether we prototype, write, design, develop, or test as part of building the web, we’re creating something hundreds, thousands, or maybe even millions of people will use. But how do we know that we’re creating the right enhancements for the web, at the right time, and for the right customers? Because our client or boss asked us to? And how do they know? Enter product management for the web—bridging the gap between leadership and customers on one side, and the user experience, content strategy, design, and development team on the other. Learn to set priorities that gradually but steadily make your product (and the web) better.


SINCE 1998, A List Apart has explored the design, development, and meaning of web content, with a special focus on web standards and best practices.

Illustration by Kevin Cornell for A List Apart Magazine.

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Readlists: behind the scenes

FROM THE HOME PAGE of today’s newly announced, totally disruptive, completely free product powered by Readability: “What’s a Readlist? A group of web pages—articles, recipes, course materials, anything—bundled into an e-book you can send to your Kindle, iPad, or iPhone.”

For some time now, people who miss the point have seen Readability as an app that competes in the read-it-later space. That’s like viewing Andy Warhol as a failed advertising art director. Readability is a platform that radically rethinks how we consume, and who pays for, web content. It monetizes content for authors and its technology is available to all via the API. It scares designers, angers some advertisers. Its transformative potential is huge. Readlists are the latest free product to manifest some of that potential.

With Readlist, anyone can create ebooks out of existing web content. It’s easy. Sign in with your Readability account or sign up for one, and start making books of your favorite web articles.

There are still some bugs being worked out, but hey.

I was honored to beta test the product and create one of the first Readlists, along with Erin Kissane, Anil Dash, Aaron Lammer, David Sleight, and Chris Dary.

Disclaimer: I am on the advisory board of Readability and cofounded The Deck advertising network with Jim Coudal and Jason Fried. Readability removes clutter (including ads) from the reading experience; The Deck sells ads. Conflict of interest? Here’s another: I design content websites so as to make Readability unnecessary (because I design for readers); yet I strongly support Readability as a platform and above all as a web idea that is at least 15 years overdue. Either designers will design for their end-users, or third-party apps will remove designers from the transaction. As a designer, I’m not afraid of that. Rather, it inspires me.

Enjoy Readlists.

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Migrating from a conventional Facebook account to a public figure (“fan”) page – a report from the trenches

BECAUSE FACEBOOK LIMITS USERS to 5,000 contacts, I had to migrate from a conventional user account to what used to be called a “fan” page and is now called an “Artist, Band or Public Figure” page. (Page, not account, notice.)

There’s a page on Facebook called “Create a Page” that is supposed to seamlessly migrate from a conventional user account to a public figure (aka “fan”) page.

The page says it will only migrate your connections—it will lose all your content, photos, apps, and so on—and Facebook means it. After migrating, all my stuff is gone. Years of photos, wall posts, blog posts, tweets, you name it. Even the “help” page link is gone once you’ve migrated, so you can’t refer to any help documentation to find out where all your stuff went and if any of it can be saved.

Custom URL breaks on migration

Because of an idiocy in the database, you can’t keep your existing custom URL, since, when you request it, Facebook tells you it is “taken.” My Facebook page was “jzeldman,” but that URL is “taken” by a fellow named “Jeffrey Zeldman,” so I can’t use it on my Jeffrey Zeldman page. So I had to change to a new URL (“JeffreyZeldman”) and now all my admin links (for instance at facebook.com/happycog) are broken, as they point to the old user page instead of the new fan page. At the very least, Facebook should seamlessly redirect from facebook.com/jzeldman (my old URL) to facebook.com/JeffreyZeldman (the new one), but it does not.

So all my other social media sites that point to the old Facebook account need to be updated by hand, and any third-party links will now be broken because Facebook doesn’t let you keep your custom URL during a migration.

Third-party apps disappear completely

Likewise, none of the third-party functionality (Twitter, Tumblr, Flickr, RSS, and so on) has migrated from the user page to the fan page, and there is no information explaining how to reconnect these apps.

No reasonable app like the ones I’ve mentioned appears in the “apps” section of the sidebar on my new page. When I look for additional apps, I get treated to a bloated browse of crappy apps nobody on earth uses, whose creators probably made deals with Facebook in hopes that newbies would be persuaded to hook up these contraptions. You can find “PhotoMyButt” but not Flickr.

I, however, use Flickr.

So, since I can’t find it in the big dull browse, I resort to Facebook’s Apps’ “Search” box. Typing Flickr in that box is exciting. Instead of being taken to the Flickr apps on Facebook, I’m treated to endless redirects courtesy of a broken PHP script that loops infinitely forever suffering like Christ on the cross world without end amen while never actually resolving. Each new partial page that loads for an instant before being replaced by the next is undesigned and unbranded and contains only the sentence fragment, “Please stand by, redirecting…”

The devil will see you now.

So much for content

My photos are gone. My existing writing is gone. Facebook does seem to be migrating human beings who were “friends” on my old page, but nothing else works.

Oh my God, I can’t Admin my own page

I can’t Admin my new Facebook page because the “Admin” is “jzeldman” (me at the old account, which Facebook deleted). Perhaps this is why it’s impossible to post content, no apps work, etc. Nice.

Kids, don’t try this at home

All these bugs are probably known to Facebook, and there are probably nice people at Facebook whose job is to execute known secret internal workarounds when helping an actual “celebrity” migrate his or her page. I’m just guessing of course, but it stands to reason that Ashton K or Lady Gaga, if they want a Facebook page, probably don’t have to deal with all this frustrating brokenness. They have people for that.

But I don’t. I’m a web guy. And web stuff should just work.

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Big Web Show, Talk Show Shirts!

SHOW YOUR LOVE for The Talk Show, The Big Web Show, and the network and Internet pal that bring them to you—by buying fine, authentic, officially sanctioned 5by5wear in the spanking new 5by5 Store. Accepting orders until 11 February 2011, shipping the following week.

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Yahoo is shutting down Delicious

… And “merging” Upcoming to make way for exciting, can’t-miss features like Yahoo! Babel Fish, Yahoo! Deals, and Yahoo! Avatars.

Photo: yfrog.com/f/h3z89p/.

Hat tip: Andy Baio.

Burn, Alexandria, burn!

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HTML5 For Web Designers: The eBook

HTML5 For Web Designers

Jeremy Keith’s HTML5 for Web Designers is now available as an epub at books.alistapart.com.

If you bought the paperback, watch your inbox for a special discount on the ebook. (To take advantage of this offer, enter the discount code in page 2 of the shopping cart’s checkout process, after you put in your billing information.)

Also, be on the lookout for our second book, CSS3 For Web Designers by Dan Cederholm, forthcoming this Fall. Upcoming A Book Apart topics include progressive enhancement, content strategy, responsive web design, and emotional design by industry-leading authors Aaron Gustafson, Erin Kissane, Ethan Marcotte, and Aarron Walter.

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HTML5 Pour Les Web Designers

Sacre bleu! The French edition of the ebook of HTML5 For Web Designers is in the Top 5 sellers on iTunes Français.

Sacrebleu! The French edition of the ebook of Monsieur Jeremy Keith’s HTML5 For Web Designers is in the top five sellers in the iTunes Store Français.

To answer your other questions: an eBook version in English is coming to books.alistapart.com next week, will soon thereafter also be sold via the iTunes Store, and will be followed by a PDF version. Get those downloading fingers in shape now!