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Algorithm & Blues

Examining last week’s Verge-vs-Sullivan “Google ruined the web” debate, author Elizabeth Tai writes:

I don’t know any class of user more abused by SEO and Google search than the writer. Whether they’re working for their bread [and] butter or are just writing for fun, writers have to write the way Google wants them to just to get seen.

I wrote extensively about this in Google’s Helpful Content Update isn’t kind to nicheless blogs and How I’m Healing from Algorithms where I said: “Algorithms are forcing us to create art that fits into a neat little box — their neat little box.”

So, despite Sullivan’s claims to the contrary, the Internet has sucked for me in the last 10 years. Not only because I was forced to create content in a way that pleases their many rules, but because I have to compete with SEO-optimized garbage fuelled by people with deep pockets and desires for deep pockets.

Is the Internet really broken?

For digital creators who prefer to contain multitudes, Tai finds hope in abandoning the algorithm game, and accepting a loss of clout, followers, and discoverability as the price of remaining true to your actual voice and interests:

However, this year, I regained more joy as a writer when I gave upon SEO and decided to become an imperfect gardener of my digital garden. So there’s hope for us yet.

As for folks who don’t spend their time macro-blogging—“ordinary people” who use rather than spend significant chunks of their day creating web content—Tai points out that this, statistically at least a more important issue than the fate and choices of the artists formerly known as digerati, remains unsolved, but with glimmers of partially solution-shaped indicators in the form of a re-emerging indieweb impulse:

Still, as much as I agree with The Verge’s conclusions, I feel that pointing fingers is useless. The bigger question is, How do we fix the Internet for the ordinary person?

The big wigs don’t seem to want to answer that question thoroughly, perhaps because there’s no big money in this, so people have been trying to find solutions on their own.

We have the Indieweb movement, the Fediverse like Mastodon and Substack rising to fill the gap. It’s a ragtag ecosystem humming beneath Google’s layer on the Internet. And I welcome its growth.

For more depth and fuller flavor, I encourage you to read the entirety of “Is the internet really broken?” on elizabethtai.com. (Then read her other writings, and follow her on our fractured social web.)


“The independent content creator refuses to die.” – this website, ca. 1996, and again in 2001, paraphrasing Frank Zappa paraphrasing Edgar Varese, obviously.

Hat tip: Simon Cox.

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Code CSS Design Free Advice

Position Wanted: Front-End Director

WE have creative directors and design directors, but we don’t seem to have any front-end directors. And maybe we should.

For years at big companies, people in different silos have written CSS with no information or understanding about each other’s work. This results in huge, sloppy files that have a negative impact on site performance, as folks write more and more complex rules trying to override pre-existing ones … or “solve” the problem by adding dozens or even hundreds of classes to their CSS and markup.

Professionals with serious front-end chops have tried to solve the problem by coming up with complex rules and systems which, by the time they filter their way down to less experienced developers, get turned into dogma. Every time I see a front-end article’s comments section rapidly fill with absolute statements about whether it’s okay or not to use id, I recognize that someone’s good idea has turned into somebody else’s religion.

And while I commend my colleagues who craft approaches to CSS that help avoid the inevitable problems large-scale enterprises encounter when many coders in many silos work on many components without talking to each other, I think there may be another way to look at the problem.

We all know having many people in many silos write CSS any old way doesn’t work, unless you consider bloat and poor performance working.

And while restricting how you allow people to write code solves some of these problems, it introduces others: too many class names is just another word for bloat.

So how about following the example of other creative endeavors, and putting a single mind in charge? After all, no matter how many disparate photographers, teamed with how many art directors, work on a given issue of a periodical, there’s always a lead art director who advises, helps plan shoots, and ultimately approves the work. Every orchestra requires a conductor. And no matter how many animators work on a film, there’s always a director. There’s a reason for that.

Imagine shooting a film with no director and no storyboards, in which each scene was written by a different screenwriter, and nobody knew the shape of the overall story. It wouldn’t make a coherent movie, much less a good one. Yet that’s how too many big organizations still approach front-end design and development.

So here’s a thought, big orgs. Instead of throwing a thousand front-end developers at your problem and seeing what sticks, consider creating a front-end director position as empowered as any other director at your organization.

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Shopify Partners Program wants you—and so do I!

Partner Studio

AS MUCH as I love reading (and writing and publishing) books and articles about design, I’ve never learned as much from a book as I’ve picked up over time while rubbing shoulders with colleagues who share my work space.

It’s why, even though NYC office rents are ludicrously expensive, I opened a shared design studio space in gently trending NoMad, Manhattan in January of 2012. And why, just three short months ago, I leaped at the chance to help launch the Shopify Partners Studio Program—a coworking space and casual mentoring program for exceptionally talented freelance ecommerce designers and developers.

The first six participants included a web developer and social media consultant; a visual experience designer; a freelance web developer and blogger; two freelance designer/developers; and a copywriter/marketing consultant. Three of them sought feedback from me on exciting business and product ideas they’d come up with; two asked me for career guidance and business advice. All taught me more than I taught them, and inspired me to look at my own work and career with fresh eyes.

Most or all of these lovely and talented people will be moving on soon, as the next phase of Shopify Partner Studio begins. Which brings us to you.

Apply now to join the next round of Shopify Partner Studio! If selected for residency, you’ll gain access to a suite of opportunities to kickstart your business, including:

  • Free rent and high-speed Internet for three months in my studio on lower Madison Avenue.
  • Mentorship from your humble narrator, Shopify executives, and “other industry icons.” (I put the quotations around Shopify’s phrase to not sound like a complete egomaniac.)
  • Fast-tracked access to the Shopify Experts Marketplace, where Shopify sends its 243,000 merchants looking for help with store, theme, and app builds.
  • A free Shopify store to build your portfolio website.
  • A free ticket to Smashing Conference NYC.

So what are you waiting for? Join me and some of your smartest colleagues in an experience that just might help make your career. Apply now to the Shopify Partners Studio Program.

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Best practices Code Compatibility Content First content strategy Content-First Design Free Advice HTML Illustration Images IXD maturity mobile Mobile Multi-Device Off My Lawn! Performance photography Responsibility Responsive Web Design Standards State of the Web The Essentials The Profession Told you so tweets Usability User Experience UX Web Design Web Design History Web Standards Websites

The Year in Design

  • Mobile is today’s first screen. So design responsively, focusing on content and structure first.
  • Websites and apps alike should remove distractions and let people interact as directly as possible with content.
  • 90 percent of design is typography. And the other 90 percent is whitespace.
  • Boost usability and pleasure with progressive disclosure: menus and functions that appear only when needed.
  • One illustration or original photo beats 100 stock images.
  • Design your system to serve your content, not the other way around.
  • Remove each detail from your design until it breaks.
  • Style is the servant of brand and content. Style without purpose is noise.
  • Nobody waits. Speed is to today’s design what ornament was to yesterday’s.
  • Don’t design to prove you’re clever. Design to make the user think she is.

Also published in Medium

Translated into German (also here) by Mark Sargent

Translated into French by Jean-Baptiste Sachsé

Translated into Turkish by omerbalyali.

Translated into Spanish by Tam Lopez Breit.

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2010: The Year in Web Standards

WHAT A YEAR 2010 has been. It was the year HTML5 and CSS3 broke wide; the year the iPad, iPhone, and Android led designers down the contradictory paths of proprietary application design and standards-based mobile web application design—in both cases focused on user needs, simplicity, and new ways of interacting thanks to small screens and touch-sensitive surfaces.

It was the third year in a row that everyone was talking about content strategy and designers refused to “just comp something up” without first conducting research and developing a user experience strategy.

CSS3 media queries plus fluid grids and flexible images gave birth to responsive web design (thanks, Beep!). Internet Explorer 9 (that’s right, the browser by Microsoft we’ve spent years grousing about) kicked ass on web standards, inspiring a 10K Apart contest that celebrated what designers and developers could achieve with just 10K of standards-compliant HTML, CSS, and JavaScript. IE9 also kicked ass on type rendering, stimulating debates as to which platform offers the best reading experience for the first time since Macintosh System 7.

Even outside the newest, best browsers, things were better than ever. Modernizr and eCSStender brought advanced selectors and @font-face to archaic browsers (not to mention HTML5 and SVG, in the case of Modernizr). Tim Murtaugh and Mike Pick’s HTML5 Reset and Paul Irish’s HTML5 Boilerplate gave us clean starting points for HTML5- and CSS3-powered sites.

Web fonts were everywhere—from the W3C to small personal and large commercial websites—thanks to pioneering syntax constructions by Paul Irish and Richard Fink, fine open-source products like the Font Squirrel @Font-Face Generator, open-source liberal font licensing like FontSpring’s, and terrific service platforms led by Typekit and including Fontdeck, Webtype, Typotheque, and Kernest.

Print continued its move to networked screens. iPhone found a worthy adversary in Android. Webkit was ubiquitous.

Insights into the new spirit of web design, from a wide variety of extremely smart people, can be seen and heard on The Big Web Show, which Dan Benjamin and I started this year (and which won Video Podcast of the Year in the 2010 .net Awards), on Dan’s other shows on the 5by5 network, on the Workers of the Web podcast by Alan Houser and Eric Anderson, and of course in A List Apart for people who make websites.

Zeldman.com: The Year in Review

A few things I wrote here at zeldman.com this year (some related to web standards and design, some not) may be worth reviewing:

iPad as the New Flash 17 October 2010
Masturbatory novelty is not a business strategy.
Flash, iPad, and Standards 1 February 2010
Lack of Flash in the iPad (and before that, in the iPhone) is a win for accessible, standards-based design. Not because Flash is bad, but because the increasing popularity of devices that don’t support Flash is going to force recalcitrant web developers to build the semantic HTML layer first.
An InDesign for HTML and CSS? 5 July 2010
while our current tools can certainly stand improvement, no company will ever create “the modern day equivalent of Illustrator and PageMaker for CSS, HTML5 and JavaScript.” The assumption that a such thing is possible suggests a lack of understanding.
Stop Chasing Followers 21 April 2010
The web is not a game of “eyeballs.” Never has been, never will be. Influence matters, numbers don’t.
Crowdsourcing Dickens 23 March 2010
Like it says.
My Love/Hate Affair with Typekit 22 March 2010
Like it says.
You Cannot Copyright A Tweet 25 February 2010
Like it says.
Free Advice: Show Up Early 5 February 2010
Love means never having to say you’re sorry, but client services means apologizing every five minutes. Give yourself one less thing to be sorry for. Take some free advice. Show up often, and show up early.

Outside Reading

A few things I wrote elsewhere might repay your interest as well:

The Future of Web Standards 26 September, for .net Magazine
Cheap, complex devices such as the iPhone and the Droid have come along at precisely the moment when HTML5, CSS3 and web fonts are ready for action; when standards-based web development is no longer relegated to the fringe; and when web designers, no longer content to merely decorate screens, are crafting provocative, multi-platform experiences. Is this the dawn of a new web?
Style vs. Design written in 1999 and slightly revised in 2005, for Adobe
When Style is a fetish, sites confuse visitors, hurting users and the companies that paid for the sites. When designers don’t start by asking who will use the site, and what they will use it for, we get meaningless eye candy that gives beauty a bad name.

Happy New Year, all!

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Accessibility Adobe Advocacy Apple Applications apps architecture art direction Authoring Best practices business development E-Books editorial Flash Formats Free Advice glamorous HTML HTML5 industry ipad iphone Publications Publishing Responsibility Standards State of the Web The Essentials W3C Web Design Web Design History Web Standards

iPad as the new Flash


Jeffrey Zeldman Presents

iPad. Never have so many embraced a great product for exactly the wrong reasons.

Too many designers and publishers see the iPad as an opportunity to do all the wrong things—things they once did in Flash—without the taint of Flash.

In the minds of many, the iPad is like Flash that pays. You can cram traditional publishing content into an overwrought, novelty Flash interface as The New York Times once did with its T magazine. You may win a design award but nobody will pay you for that content. Ah, but do the same thing on the iPad instead, and subscribers will pay—maybe not enough to save publishing, but enough to keep the content coming and at least some journalists, editors, and art directors employed.

It’s hard to argue with money and jobs, and I wouldn’t dream of doing so.

Alas, the early success of a few publications—publications so good they would doubtless survive with or without iPad—is creating a stampede that will not help most magazines and interfaces that will not please most readers.

Everything we’ve learned in the past decade about preferring open standards to proprietary platforms and user-focused interfaces to masturbatory ones is forgotten as designers and publishers once again scramble to create novelty interfaces no one but them cares about.

While some of this will lead to useful innovation, particularly in the area of gestural interfaces, that same innovation can just as readily be accomplished on websites built with HTML, CSS, and JavaScript—and the advantage of creating websites instead of iPad apps is that websites work for everyone, on browsers and devices at all price points. That, after all, is the point of the web. It’s the point of web standards and progressive enhancement.

Luke Wroblewski’s Touch Gesture Reference Guide gives designers plenty of ammunition to create dynamic user experiences that work on a wide variety of mobile phones and devices (including iPad) while these same sites can use traditional desktop browser effects like hover to offer equally rich experiences on non-touch-enabled browsers. Unless your organization’s business model includes turning a profit by hiring redundant, competing teams, “Write once, publish everywhere” makes more economic sense than “Write once, publish to iPad. Write again, publish to Kindle. Write again, publish to some other device.”

I’m not against the iPad. I love my iPad. It’s great for storing and reading books, for browsing websites, for listening to music and watching films, for editing texts, presentations, and spreadsheets, for displaying family photos, and on and on. It’s nearly all the stuff I love about my Mac plus a great ePub reader slipped into a little glass notebook I play like a Theremin.

I’m not against iPad apps. Twitterific for iPad is by far the best way to use Twitter. After all, Twitter is really an internet service, not a website; Twitter’s own site, while leaps ahead of where it used to be, is hardly the most useful or delightful way to access its service. Gowalla for iPad is my constant companion. I dread the idea of traveling without it. And there are plenty of other great iPad apps I love, from Bloom, an “endless music machine” by Brian Eno and Peter Chilvers, to Articles, which turns Wikipedia into an elegant reading experience, to Mellotronics for iPad, an uncannily accurate Mellotron simulator packed with 13 authentic voices—“the same production tapes featured on Strawberry Fields Forever” and other classic tracks (not to mention tracks by nouveau retro bands like Eels).

There are apps that need to be apps, demand to be apps, and I admire and learn from them like every other designer who’s alive at this moment.

I’m just not sold on what the magazines are doing. Masturbatory novelty is not a business strategy.

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Free Advice glamorous industry

Web Design and Fitness

Three times a week I work out hard with a trainer at a gym. It’s like sex. I don’t mean it feels good. On the contrary, it hurts. And I don’t mean there’s cuddling after. What makes my hard workouts like sex is that they’re followed by a spacey bliss in which there is no atom of desire. When I’m lying on that post-workout stretching table, gazing vaguely at the ceiling, Christina Hendricks could sashay by wearing a G-string made of thousand dollar bills and carrying a plate of spaghetti, and there’s nothing I would want from her.

Our industry rewards long hours in the cubicle and for many of us, it shows—especially as we get older.

Sometimes I wonder whether I became soft because of what I do, or chose what I do because it suits a lifestyle in which “physical activity” means answering the door when the pizza guy arrives.

For years I worked out three times a week, but with no results—partly because I didn’t know what I was doing, and the rest because when it got tough or boring, I quit. Hence the trainer.

The good client

My trainer tells me what to do next and I just do it. She’s the expert, I’m the client. I value her wisdom and experience and try to make each session a learning experience as well as a cardiovascular one.

I’m fortunate to have had good and bad clients. I know how to be a good client. The real value of a client services relationship isn’t what happens during the hours when client and consultant work together; it’s about what happens after. Like everything meaningful in life, the client services relationship is about change.

We don’t create taxonomies, layouts, content strategies and templates as a one-time deal, so the client’s content and design can be frozen in amber. We create them so the client has a framework for continuing to evolve their website into the future, with or without our help. Good clients know this. And they also know that, regardless of time and budget, we can’t do everything for them.

They know that it’s better to concentrate on getting a few things right than to try to cram every conceivable wish and feature into their time with us. Trying to do everything is a way to achieve nothing. Focus, concentration and form are what’s important. Consistency is what’s important. It’s all about the process. As in client services, so at the gym. End analogy.

Modest goals, steady commitment

I’m never going to look like Arnold, and that’s not my goal. My goal is to live a bit longer, and to enjoy life more. I already enjoy walking upstairs a lot more than I used to. Even when I’m alone on a Sunday afternoon, I’m more likely to do something physical (even if it’s just taking a photo walk instead of sitting at the computer) than I was two months ago.

And when I do sit at the computer, I’m more alert, more focused, less likely to need an artificial stimulant to get through my day.

There’s nothing special about what I’m doing, except that I’m doing it. Some old friends and some people I work with inspired me by their example. To them, thanks. Also to my ex, who advised me to give myself this gift.

Starting this weekend, I’ll be in Boston for An Event Apart. Travel usually translates to bad (i.e. overly rich) eating, which can undermine a fitness regime. Between creamy Boston clam chowder and the piles of candies and cakes with which our event planner Marci punctuates An Event Apart sessions, temptation will be everywhere. And while I can’t promise to be perfect, I will strive to put my heart before my sweet tooth.

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business Free Advice The Essentials

Free advice: show up early

DELAY happens. The train is late, the flight is cancelled, the traffic is murder. Travel is the leading edge of entropy, and entropy is the universe’s final comment on the meaning of it all. If the universe is expanding and there are snow delays on Route 1, it’s not your fault that you’re 15 minutes late to the meeting, right?

Don’t be so quick to excuse yourself. If 80% of success is just showing up, 90% is showing up early.

It’s hard for the client to sympathize with your lateness when she, who had farther to travel, managed to make the meeting on time. No matter how well you tell your story about the newbie cab driver who thought you said 114th Street, the client still sat waiting for you for twenty minutes after denying herself a Starbuck’s so she would be on time. Everyone in the room is a grownup, and, on the surface, your lateness isn’t an issue. But although nothing will be said, somehow the meeting will not turn out as well as expected.

Of course the conference organizers care that you, their keynote speaker, spent the night in the airport because of a cancelled flight. As sensitive human beings, they’d love to upgrade your room to a suite, hire you a masseuse, and send you to bed. But as business people who spent the morning juggling their schedule and making impromptu excuses to attendees because their keynote speaker showed up late, they will never hire you again.

How can a client blame you for a cab driver’s mistake? How can a conference organizer hold you accountable for an airline’s cancelled flight?

They can do it because lateness is part of the order of things, and grownup professionals plan for it, just as they plan for budget shortfalls and extra rounds of revision.

If you plan to arrive early, then you are covered when circumstances beyond your control conspire to make you late.

This is simple and obvious but many otherwise brilliant professionals clearly don’t think about it. The result is that they often arrive late. It’s never their fault, and yet it’s always the same people who are late.

I’m a bleeding heart. If your pet turtle dies, I’ll give you a month’s paid vacation. But promptness is a duty we owe people who pay for our services. So here’s some free advice. Give yourself more time to arrive than you reasonably need. If you work uptown and you have a meeting downtown in two hours, head downtown now. If you’re speaking on the opposite side of the continent early Monday morning, fly out Saturday, not Sunday. That way, you’ll be where you’re supposed to be, no matter what obstacles the weather, the airlines, and the TSA throw your way.

Love means never having to say you’re sorry, but client services means apologizing every five minutes. Give yourself one less thing to be sorry for. Take some free advice. Show up often, and show up early.


Categories
business Free Advice industry

Free advice: buy a dongle

There is still no Wi-Fi on the northeast corridor Amtrak trains that carry hundreds of thousands of business travelers each day. So quit whining and get a USB 3G modem. It’s free with monthly service, which is tax-deductible. For the $60/month I pay Verizon, I can connect my laptop to the internet from any train, bus, boat, lounge, lobby, conference room, coffee shop, or just about any other environment to which modern business takes me.


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