The Big Web Show: Mandy Brown is up. Dana Chisnell is next.
BIG WEB SHOW EPISODE 32 is now online for your listening and viewing pleasure. Mandy Brown (Typekit, A Book Apart) joins Dan Benjamin and me to
discuss the value of customer support, the present and future of type on the web, font choice on reader platforms, what traditional print publishers can learn from the new breed of web-based print publishers, why you’ve got to write, and why the future belongs to editors.
Dan and I thank all of you for listening, watching, and contributing your questions and comments in the chat room during the live sessions. You’ve made our little show worthwhile. We promise more thought-provoking questions and more great guests in 2011.
Join us Thursday, 6 January 2011 at 1:00 PM Eastern for the live recording of Episode 33, as Dan and I talk with Dana Chisnell, co-author, Handbook of Usability Testing Second Edition (Wiley, 2008) about her election design usability project for the US Government, plus usable security, researching social interactions mediated by technology, whether UX is a female ghetto, and lots more.
Gary Vaynerchuk on The Big Web Show Episode 26
GARY VAYNERCHUK is our guest on Episode #26 of The Big Web Show, taped live before an internet audience at 1:00 PM ET Thursday 4 November at live.5by5.tv. Gary is the creator of Wine Library TV, the author of the New York Times bestselling book Crush It!, and the co-founder with his brother AJ of VaynerMedia, a boutique agency that works with personal brands, consumer brands, and startups.
The Big Web Show (“Everything Web That Matters”) is recorded live in front of an internet audience every Thursday at 1:00 PM ET on live.5by5.tv. Edited episodes can be watched afterwards, often within hours of recording, via iTunes (audio feed | video feed) and the web. Subscribe and enjoy!
The show’s over but the photos linger on. An Event Apart Minneapolis was two days of nonstop brilliance and inspiration. In an environment more than one attendee likened to a “TED of web design,” a dozen of the most exciting speakers and visionaries in our industry explained why this moment in web design is like no other.
Next up: An Event Apart DC and San Diego. These shows will not be streamed, simulcast, or repackaged in DVD format. To experience them, you must attend. Tickets are first-come, first-served, and every show this year has sold out. Forewarned is forearmed; we’d love to turn you on.
Join us for a lively discussion as we talk about designing and coding for the likes of the Sundance Film Festival and New York Magazine, and the joys of responsive web design, working remotely, and swearing profusely on Twitter. We may even get Ethan’s take on Microsoft’s dazzling new IE9.
As always, watch and participate in the live broadcast by tuning to live.5by5.tv at the appointed time.
Designed by Happy Cog and launched today, The Amanda Project is a social media network, creative writing project, interactive game, and book series combined:
The Amanda Project is the story of Amanda Valentino, told through an interactive website and book series for readers aged 13 & up. On the website, readers are invited to become a part of the story as they help the main characters search for Amanda.
The writing-focused social media network is designed and written as if by characters from the Amanda novels, and encourages readers to enter the novel’s world by joining the search for Amanda, following clues and reading passages that exist only online, and ultimately helping to shape the course of the Amanda narrative across eight novels. (The first Amanda novel—Invisible I, written by Melissa Kantor—comes out 22 September.)
The site developed over a year of intense creative collaboration between Happy Cog and Fourth Story Media, a book publisher and new media company spearheaded by publishing whiz Lisa Holton. Prior to starting Fourth Story, Lisa was was President, Scholastic Trade Publishing and Book Fairs; managed the publication of Harry Potter and the Deathly Hallows; and oversaw development of The 39 Clues. Before that she spent nearly a decade developing numerous bestselling, franchise-launching series at Disney.
Happy Cog‘s New York office developed this project. The team:
Equally vital to the project’s success were Fourth Story’s leaders and partners, including:
Lorraine Shanley, Principal Advisor
Ariel Aberg-Riger (website, Twitter), Creative Development & Marketing Manager
JillEllyn Riley, Editorial Director
Dale Robbins, Creative Director
David Stack, Director, Digital Partnerships
Melissa Kantor, Writer
Peter Silsbee, Writer
Polly Kanevsky, Art Director
Sam Gerstenzang, Technology Consultant
Today’s launch is not the end of our relationship with Fourth Story Media. The Amanda Project will continue to evolve, and Happy Cog will remain an active partner in its direction and growth. We thank our brilliant collaborators and congratulate them on today’s milestone.
Yes, it’s true that a team at Google couldn’t decide between two blues, so they’re testing 41 shades between each blue to see which one performs better. I had a recent debate over whether a border should be 3, 4 or 5 pixels wide, and was asked to prove my case. I can’t operate in an environment like that. I’ve grown tired of debating such miniscule design decisions. There are more exciting design problems in this world to tackle.