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Digital newspaper design challenge: a report from Poynter, part 1

CAN design create a better user experience that engages readers and drives revenue? Can it fight fake news and help save real journalism at a time when news organizations large and small are underfinanced and under attack?

These questions drove the Poynter Design Challenge, “a project to create new visual models for digital news publications” sponsored by William R. Hearst III, hosted by the Poynter Institute, and directed by publication designer Roger Black.

The challenge began October 17–18 in New York, with five pundits and five designers, of whom I was honored to be one, workshopping a project brief during a two-day conference event at the Columbia Journalism School. (You can watch videos of all these sessions courtesy of Fora.tv.)

The next phase took place yesterday in St. Petersburg, Florida, as the four other designers and I presented our work to a live audience. In this short piece, I’ll talk about the designs my colleagues presented; in the next, I’ll discuss my own.

Reconnecting with the people: the challenge for digital news

Roger Black described the difficulties facing digital news publications:

The challenge is serious. Fake news crowds real news. Numbers no longer add up for publishers. Readers jump from site to site without knowing where they are, or staying for long. You can see the brief for this project here.

Can design help? Well, as a I designer, I think it can. I mean, the design of most news pages is not what you’d call attractive. But the solutions proposed at Poynter will be much more strategic than cosmetic. And they’re strategies that can be combined.
Five design answers that add up, Roger Black, January 20, 2017

“A news publication might think a bit more like Fitbit”

News prototype by Kat Downs Mulder, Graphics director at The Washington Post.

Between us, we designers had about a century of experience designing digital publications—internally, as consultants, or both. This means that, even though an open “design challenge” brief necessarily omits an unknown number of the specific requirements any actual publication design assignment would include, all of us were aware of, and to some degree addressed, typical news publication requirements not included in our brief.

Kat Downs Mulder, Graphics Director at The Washington Post, shared a prototype for a big-brand news site. Kat had just given birth to a healthy baby boy (congratulations!), so her work was presented by two of her colleagues from The Post. Kat did not design with the avid, committed news reader in mind (since those folks are not the problem for most publications). Instead, she pondered how to engage the typically fragmented attention of today’s distracted and passive news reader:

“A big-brand news site [should be] aware that people have a lot more to do in their lives than read the news,” Kat posited. Thus, “A news publication might think a bit more like Fitbit. That is, it should make you feel like it’s working for you. A reader should say, ‘I’m reading everything I need to know.’”

Keep that dopamine pumping

Kat presented a multi-paned prototype. The wider pane on the right contained news content; the narrower pane at left was navigation. As I’ve just described it, this isn’t much different from the current Post website, but Kat’s prototype was very different, because it prized reader control over editorial director control; kept track of what you read; encouraged extra reading the way Fitbit encourages extra steps, and rewarded it the same way Fitbit does, with an accumulation of points that give the reader dopamine hits and create the perception that the “news app” is working for her—as a rewarding part of her busy lifestyle.

An Operating System for your city

Mike Swartz, Partner at Upstatement, a design and engineering studio in Boston, took on the challenge to smaller publications (such as his original hometown paper, the Pittsburgh Post-Gazette) which lack the resources of a Washington Post or New York Times.

Mike’s presentation, “information OS for a city: redefining the opportunity for local media,” turned the journalistic prowess of a good local paper into a superpower, connecting readers to their city the way the “terrible towel” stunt concocted in desperation by radio announcer Myron Cope in 1975 reconnected Pittsburghers to their hometown football team, and helped the Steelers win Super Bowl X over the Dallas Cowboys.

There’s a potential for an operation like the [Post Gazette] to rebrand itself as more of an “informational operating system” for its city. With different types of products that are focused and useful and not necessarily bundled into a traditional news format, we can create more enjoyable experiences and more useful products readers will love.

Building reader interest and finding a way to pay for it all

Lucie Lacava designed an app targeted at millennials.

Where the rest of us avoided the elephant in the room, in her design Lucie Lacava, president of Lacava Design Inc., boldly confronted the challenges of advertising and monetization. Algorithm-driven advertising frustrates users, who, in desperation, block it. Choked for income as a result, publications and advertisers create more and more intrusive forms of unwanted advertising. Nobody wins.

And while subscription models have worked, at least partly, for some of the very top news publications, such models are not likely to help most news publications in the near term.

Digital publication as digital application

Lucie’s design addressed these challenges by recasting the news as a hyper-customized application targeted at younger users, who get to choose news streams and ads that are relevant to them. “The elusive millennial” was Lucie’s target. I cannot do her idea justice with a couple of paragraphs and a single screen shot.

Affordable, immersive VR is here

Jared Cocken, brand and product designer for hire and co-founder of STYLSH.co., approached the “attention war” by showing how any size publication could create “video or VR driven stories that enrich a user’s understanding of the world around them.”

Because VR video is immersive, it holds viewer attention. Because it is reality-based, it fights fake news. (It’s hard to call bullshit on a scene you can explore from any angle.) VR also, potentially, builds compassion. It’s one thing to read about conditions in a Syrian refugee camp, another to visually experience them in VR.

Until now VR and video have been cost-prohibitive, but, working (and co-presenting) with VR startup founder Anna Rose and Hollywood producer/actor Banks Boutté, Jared showed how even woefully under-financed newsrooms can use newly designed, super-affordable tools to create “video or VR-driven stories that enrich a user’s understanding of the world around them.”

(For more on VR and the web, see webvr.info and VR Gets Real with WebVR by studio.zeldman’s Roland Dubois.)

Parting thought for now

Blogging about a conference is like tweeting about a sexual experience. You had to be there. I wanted to record and share the outlines of what my fellow designers presented, but these few paragraphs should in no way be considered authentically representative of the deep thinking and work that went into every presentation.

You may see holes in some of the arguments presented here. In some cases, I might agree with you—some ideas, while dazzlingly creative, did not seem to me like the right way to save news. But in most cases, if an idea seems wrong, blame my telling. If you had been there and heard and seen everything, the value of the proposal would have far more apparent than it can be here.

I love that each of us took on a quite different aspect of the problem, and addressed it using very different tools. I’ll be back soon with a short write-up of the design approach I took. Meanwhile, I want to thank all the pundits, designers, and attendees in New York and St. Petersburg—and the Poynter Institute, Roger Black, and William R. Hearst III for making it all possible.

 

Also published in Track Changes.

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Big Web Show ? 150: Giant Paradigm Shifts and Other Delights With Brad Frost

Brad Frost, photographed at An Event Apart by Jeffrey Zeldman.

BOY, was this show overdue. For the first time ever on The Big Web Show, I chat with my friend, front-end developer extraordinaire Brad Frost, author of the spanking new book, Atomic Design.

We have fun. We go way over time. We kept talking after the show stopped. There was just so much to discuss—including Pattern Lab and style guides, being there for the iPad launch, working with big brands, how to say no and make the client happy you said it, avoiding antipatterns, mobile versus “the real web” (or the way we saw things in 2009), dressing for success, contributing to open source projects, building a community, the early days of Brad’s career, and that new book of his.

Listen to Episode ? 150 on the 5by5 network, or subscribe via iTunes. And pick up Brad’s book before they sell out!

Sponsored by Braintree and Incapsula.

Brad Frost URLS

@brad_frost
http://bradfrost.com
http://patternlab.io/
http://bradfrost.com/blog/
http://bradfrost.github.com/this-is-responsive/
http://wtfmobileweb.com/
http://deathtobullshit.com/
http://wtfqrcodes.com/
http://bradfrost.com/music
http://bradfrost.com/art

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Ten Years Ago on the Web

2006 DOESN’T seem forever ago until I remember that we were tracking IE7 bugsworrying about the RSS feed validator, and viewing Drupal as an accessibility-and-web-standards-positive platform, at the time. Pundits were claiming bad design was good for the web (just as some still do). Joe Clark was critiquing WCAG 2. “An Inconvenient Truth” was playing in theaters, and many folks were surprised to learn that climate change was a thing.

I was writing the second edition of Designing With Web Standards. My daughter, who is about to turn twelve, was about to turn two. My dad suffered a heart attack. (Relax! Ten years later, he is still around and healthy.) A List Apart had just added a job board. “The revolution will be salaried,” we trumpeted.

Preparing for An Event Apart Atlanta, An Event Apart NYC, and An Event Apart Chicago (sponsored by Jewelboxing! RIP) consumed much of my time and energy. Attendees told us these were good shows, and they were, but you would not recognize them as AEA events today—they were much more homespun. “Hey, kids, let’s put on a show!” we used to joke. “My mom will sew the costumes and my dad will build the sets.” (It’s a quotation from a 1940s Andy Hardy movie, not a reflection of our personal views about gender roles.)

Jim Coudal, Jason Fried and I had just launched The Deck, an experiment in unobtrusive, discreet web advertising. Over the next ten years, the ad industry pointedly ignored our experiment, in favor of user tracking, popups, and other anti-patterns. Not entirely coincidentally, my studio had just redesigned the website of Advertising Age, the leading journal of the advertising profession.

Other sites we designed that year included Dictionary.com and Gnu Foods. We also worked on Ma.gnolia, a social bookmarking tool with well-thought-out features like Saved Copies (so you never lost a web page, even if it moved or went offline), Bookmark Ratings, Bookmark Privacy, and Groups. We designed the product for our client and developed many of its features. Rest in peace.

I was reading Adam Greenfield’s Everyware: The Dawning Age of Ubiquitous Computing, a delightfully written text that anticipated and suggested design rules and thinking for our present Internet of Things. It’s a fine book, and one I helped Adam bring to a good publisher. (Clearly, I was itching to break into publishing myself, which I would do with two partners a year or two afterwards.)

In short, it was a year like any other on this wonderful web of ours—full of sound and fury, true, but also rife with innovation and delight.


As part of An Event Apart’s A Decade Apart celebration—commemorating our first ten years as a design and development conference—we asked people we know and love what they were doing professionally ten years ago, in 2006. If you missed parts onetwothree, or four, have a look back.

 

 

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Announcements business CSS3 Design Designers studio.zeldman

Introducing studio.zeldman

STUDIO.ZELDMAN is open for business. It’s a vision I’ve been cooking up, a new studio supported by some of the most talented people in our industry and everything I’ve learned in two-plus decades of web and interaction design. And now it’s here. studio.zeldman designs digital experiences and provides strategic consulting. We don’t have a portfolio yet, but we landed our first client before we launched. Come on down!

The Design

Heading in this direction meant leaving the studio I founded in 1999 (we’re on the best of terms, and it’s an excellent company in great hands). My rise to an almost purely strategic position there taught me a lot about my business—but it also kept me from designing new projects. And I’ve been itching to get back to my roots. Three factors shaped my design for the new studio’s website:

  1. I wanted to try something different: something that was conceptual and art directional. Jen Simmons’s An Event Apart presentations (like this one from last year) inspired me to break out of the columnar rut of current design and create something that didn’t look like it came pre-baked in a framework.
  2. Because I am contrary, I thought it might be fun to allude to an outdated design approach (like, say, skeuomorphism) in a responsive web layout—if the content supported such a gambit.
  3. Most of all, my design had to come out of content.

Let’s unpack that third point a bit more. Normally, design studio websites discuss the customer’s business problems and posit design (and their particular skills) as the solution. It’s a strategy David Ogilvy pioneered for print advertising in the 1950s (“problem/solution”).

Every mention of an achievement or capability exists to show how it solved a client’s business problem: “our redesign increased conversion by 20%” or “our testing and iterative process reduced shopping cart abandonment by 37%,” and so on. Such sites talk about the company’s expertise, positioning it within a framework of client needs. Almost every design studio says the same two or three things at the top of their home page, leaving the real selling to their site’s case studies section. But studio.zeldman is new. No portfolio yet; no company history.

But first, a little something about me

With no portfolio, our strategy—at least for the launch—couldn’t be about our body of work. At least for now, it had to be about me: what I believe, what I’ve done. I came to that realization very reluctantly: I wanted to create a studio that was bigger than any one person. (My original name for the company was simply “studio,” and my plan for the design was that it should be as clean and basic as water.)

But Jason Fried of Basecamp, who is one of my smartest friends, persuaded me that what was unique about this new studio was me, and that I shouldn’t be afraid to say so. Jason convinced me to write simply and directly, in my own voice, about what I believe design is and does—and to support that message by showing some of the things I’ve done that reach beyond my portfolio.

As if I were sitting down to send you a personal note about this new company I’m starting, the best way to express those thoughts on the site was in a letter. That was the strategy. The letter was the idea. And the idea shaped the design.

A new angle on an old design idea

In 2007, if I were designing a site that began with a letter to the reader, I would have used drop shadows and paper textures to suggest that context. Back in 1995, I’d have made an image of a letter on a table or desk top, and the letter would have been at a slight angle, as if the writer had just left it there. Could I allude to these old-fashioned ideas in a way that was subtle and modern?

The 1995 technique of a photorealistic letter was out. But a slightly angled “paper” was feasible; Jen Simmons had shown me and hundreds of other people how this kind of thing could be achieved in modern CSS.

Of course, whether something is possible in modern browsers and whether it actually reads well can be two different things. So while I was comping in pen and paper and in Photoshop, we also ran tests. My collaborator Roland Dubois set up a CSS3 font-smoothing test for angled text in JSFiddle, while my friend Tim Murtaugh of MonkeyDo put together a quick prototype of the top portion of my initial design. Everything checked out.

Once I knew an angled letter could work, I made the angled placement and angular cropping of images a guiding principle and unifying idea for the rest of the design. On the calendar, it took me from January through April of this year to land on a design idea I liked. But once I had it, the site seemed to design itself in just days.

I confess: yes, I designed in Photoshop. (Don’t tell anyone, but I even started with a grid.) And, yes, to your horror, on this project I designed for big screens first, because that’s where these particular design ideas could be most impactful. I knew we could make the design sing on any size screen, but designing for big-screen-first brought this particular project’s biggest coding challenges to the fore and provided the excitement I needed to get to the finish line. Nothing brings a smile to a designer’s lips like seeing your web idea completely fill a 27-inch screen (and do it responsibly, even).

The best part

The best part of the page is the part I didn’t design. Roland did. It’s that magical form. I could play with that thing forever, and I hope potential clients feel the same.

Some folks who checked out the beta asked why we didn’t focus on specific capabilities or budget ranges. Fair question. We certainly could have launched as, say, a redesign shop, or a web-only studio, or a content-focused studio. Any of those would have been credible, coming from me, and differentiating ourselves right out of the gate would not have been a stupid move. We really thought about it.

But we decided it would be more interesting to be less specific and find out what our potential clients are actually looking for. Consider it research that might sometimes lead to a gig.

studio.zeldman thanks you

Mica McPheeters and Jason Fried checked out my copy and kept me honest. Tim Murtaugh coded an early prototype of the site. Roland Dubois coded the final from scratch. Noël Jackson set up the repository and CDN, and ran sophisticated tests that uncovered everything from bugs to performance issues, rebuilding and re-coding with Roland to squeeze every byte of performance we could out of a site with full-screen Retina images. An article by Roland and Noël on the experiments and techniques they used to code this site would be infinitely more interesting than what you’ve just read.

Hoefler & Co. designed the reliable letter font which you will all recognize as Sentinel; DJR created Forma, which I think of as sexy Helvetica, and let us use it even though it is still in beta. Before launch, to save bandwidth, we tried recreating the site design using system fonts. Wasn’t the same. (And with WOFF and CDNs and subsetting, we were able to deliver these wonderful faces without choking your pipes.)

Our thanks to the beta testers: Andrew Kirkpatrick (above and beyond the call of duty on matters of web accessibility), Rachel Andrew, Jen Simmons again, Anna Debenham, Jeremy Seitz, and Nicholas Frota. And to Anil Dash, Jessica Hische, Jessica Helfand, and Khoi Vinh, who gave us design feedback prior to launch.

Most of all, thanks to the “Royal Advisors” who put up with my endless changes of mind, and who always acted as if they were pleased to check out my newest brainstorm, or listen to my latest circular argument: Sarah Parmenter, Jason Fried, Fred Gates, Jen Simmons, and Mike Pick.

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A Book Apart Announcements business CSS CSS3 Design Designers

A Book Apart Briefs!

Introducing A Book Apart Briefs–even briefer books for people who make websites.

FROM THOSE WONDERFUL people who brought you Responsive Web Design, Design Is A Job, Mobile First, plus thirteen additional instant classics of web design and development, here come A Book Apart Briefs: even briefer books for people who make websites. Starting with the immediately useful and illuminating Get Ready For CSS Grid Layout by Rachel Andrew (foreword by Eric Meyer), and Pricing Design by Dan Mall (foreword by Mike Monteiro).

Web design is about multi-disciplinary mastery and laser focus, so we created A Book Apart to cover the emerging and essential topics in web design and development with style, clarity, and, above all, brevity. Every title in our catalog sheds clear light on a tricky subject, and fast, so you can get back to work.

With sixteen classics under our belt, and buoyed by your support over the years, today we take that mission one step further with our new, ebook-only guides to essential fundamentals, of-the-moment techniques, and deep nerdery.

As A Book Apart co-founder and publisher, it actually thrills me to bring you the pricing guide our business has needed since forever, by Superfriends founder Dan Mall; and the easily understandable guide to the next generation of CSS layout, by the super-talented and incredibly brilliant Perch co-founder Rachel Andrew.

There are no better writer/designers to present these topics. And there are no needless words to waste your time, because these are A Book Apart Briefs: same great writing, even more brief.

Dig in!

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A Helvetica For Readers

A Helvetica for readers–introducing Acumin.

ACUMIN by Robert Slimbach is a new type family from Adobe that does for book (and ebook) designers what Helvetica has always done for graphic designers. Namely, it provides a robust yet water-neutral sans-serif, in a full suite of weights and widths. And unlike the classic pressing of Helvetica that comes on everyone’s computers—but like Helvetica Neue—Acumin contains real italics for every weight and width.

Reading about the design challenges Slimbach set himself (and met) helps you appreciate this new type system, whose virtues are initially all too easy to overlook, because Acumin so successfully avoids bringing a personality to the table. Enjoying Acumin is like developing a taste for exceptionally good water.

Nick Sherman designed the website for Adobe, and its subtly brilliant features are as easy to miss at first look as Acumin’s. For starters, the style grid on the intro page dynamically chooses words to fit the column based on the viewport size. Resize your browser and you’ll see how the words change to fill the space.

Heaps of behind-the-scenes calculation allow the page to load all 90 (!) fonts without breaking your pipes or the internet. Developer Bram Stein is the wizard behind the page’s performance.

Nick uses progressively enhanced CSS3 Columns to create his responsive multi-column layout, incorporating subtle tricks like switching to a condensed font when the multi-column layout shrinks below a certain size. (This is something A List Apart used to do as well; we stopped because of performance concerns.) In browsers like IE9 and earlier, which do not support CSS3 Multiple Column specification, the layout defaults to a quite readable single column. Nick adds:

It’s the first time I’ve used responsive CSS columns for a real-world project. This was both frustrating and fun because the CSS properties for controlling widows and orphans are very far behind what’s possible in InDesign, etc. It also required more thinking about vertical media queries to prevent a situation where the user would have to scroll up and down to get from the bottom of one column to the top of the next. If the viewport is too short to allow for easy reading across columns, it stays as a single column.

He describes the challenges of creating the site’s preview tool thusly:

We had to do some behind the scenes trickery in order to get the sliders to work for changing widths and weights. It’s a good way to allow people to type their own text and get a feeling for how the family can be used as a system for body text and headlines (unlike Helvetica, which is more limited to the middle range of sizes). Chris Lewis helped out a lot with getting this to work. It even works on a phone!

Book designers have long had access to great serif fonts dripping with character that were ideal for setting long passages of text. Now they have a well-made sans serif that’s as sturdy yet self-effacing as a waiter at a great restaurant. Congratulations to Robert Slimbach, Adobe, and the designers and developers mentioned or interviewed here. I look forward to seeing if Acumin makes it into new website designs (perhaps sharing some of Proxima Nova‘s lunch), especially among mature designers focused on creating readable experiences. And I pray Acumin makes its way into the next generation of ebook readers.

(Just me? In both iBooks and Kindle, I’m continually changing typefaces after reading any book for any period of time. All the current faces just call too much attention to themselves, making me aware that I am scanning text—which is rather like making filmgoers aware that they are watching projected images just when they should be losing themselves in the story.)

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Big Web Show Design Designers The Big Web Show Tools

This Machine Kills Pixels: Khoi Vinh on Design & Design Tools

Khoi VinhKHOI VINH (@khoi) is my guest this week. Khoi is a a Principle Designer at Adobe, design chair at Wildcard, and former design director at NYTimes.com. He blogs at subtraction.com. Over a cordial hour, we discuss the surprising results of his recent design tools survey; how to watch TV; being creative on the iPad; the inspiration behind Adobe Comp CC; juggling multiple projects to stay fresh; choosing an extracurricular project; how design has changed in the past two years; and more. Enjoy Big Web Show Episode ? 134: This Machine Kills Pixels.

Sponsored by Braintree, Casper, and DreamHost.

URLS

@khoi on Twitter
Subtraction.com
The Tools Designers Are Using Today
Sketch digital design software
Design Tools: What Are You Using
Khoi’s latest book
Wildcard
Kidpost – Photo Sharing for Families


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You’re welcome: cutting the mustard then and now.

EVERY TIME I hear a young web developer cite the BBC’s forward-thinking practice of “cutting the mustard,” by which they mean testing a receiving web device for certain capabilities before serving content, I remember when my team and I at The Web Standards Project invented that very idea. It’s a million web years ago, by which I mean fourteenish human years ago, so nobody remembers but me and some other long toothed grayhairs, plus a few readers of the first edition of Designing With Web Standards. But I like you, so I will tell you the story.

Back then in those dark times, it was common practice for web developers to create four or more versions of the same website—one for each browser then in wide use. It was also a typical (and complementary) practice to send server-side queries to figure out which browser was about to access a site’s content, and then send the person using that browser to the site version that was configured for her browser’s particular quirks, proprietary tags, and standards compliance failings.

The practice was called “browser detection.” Nobody but some accessibility advocates had ever questioned it—and the go-go dot-com era had no time or care for those folks.

But we at The Web Standards Project turned everything on its head. We said browsers should support the same standards instead of competing to invent new tags and scripting languages. We said designers, developers, and content folks should create one site that was accessible to everyone. In a world like that, you wouldn’t need browser detection, because every browser and device that could read HTML would be able to feast on the meat of your site. (And you’d have more meat to share, because you’d spend your time creating content instead of crafting multiple versions of the same site.)

To hasten that world’s arrival, in 2001 we launched a browser upgrade campaign. Those who participated (example participant here) employed our code and content to send their users the message that relatively standards-compliant browsers were available for every platform, and inviting them to try one. Because if more people used relatively standards-compliant browsers, then we could urge more designers and developers to create their sites with standards (instead of quirks). And as more designers and developers did that, they’d bump against still-unsolved standards compliance conundrums, enabling us to persuade browser makers to improve their standards compliance in those specific areas. Bit by bit, stone by stone, this edifice we could, and would, erect.

The code core of the 2001 browser upgrade campaign was the first instance of capability detection in place of browser detection. Here’s how it worked. After creating a valid web page, you’d insert this script in the head of your document or somewhere in your global JavaScript file:

if (!document.getElementById) {
window.location =
"http://www.webstandards.org/upgrade/"
}

We even provided details for various flavors of markup. In HTML 4 or XHTML 1 Transitional documents, it looked like this:

<script type="text/javascript" language="javascript">
<!-- //
if (!document.getElementById) {
window.location =
"http://www.webstandards.org/upgrade/"
}
// -->
</script>

In STRICT documents, you’d either use a global .js file, or insert this:

<script type="text/javascript">
<!-- //
if (!document.getElementById) {
window.location =
"http://www.webstandards.org/upgrade/"
}
// -->

You could also just as easily send visitors to an upgrade page on your own site:

if (!document.getElementById) {
window.location =
"http://www.yourdomain.com/yourpage.html"
}

Non-WaSP members (at the time) J. David Eisenberg, Tantek Çelik, and Jim Heid contributed technical advice and moral support to the effort. WaSP sysadmin Steven Champeon, the inventor of progressive enhancement, made it all work—under protest, bless him. (Steve correctly believed that all web content should always be available to all people and devices; therefore, in principle, he disliked the upgrade campaign, even though its double purpose was to hasten the arrival of truly standards-compliant browsers and to change front-end design and development from a disrespected world of hacks to a sustainable and professional craft. ((See what I did there? I’m still respectfully arguing with Steve in my head.)))

Discovering rudimentary DOM awareness or its absence in this fashion was the first time web developers had tested for capabilities instead of chasing the dragon in a perpetual and futile attempt to test for every possible browser flavor and version number. It was the grandparent, if you will, of today’s “cutting the mustard.” And it is analogous as well to the sensible responsive design practice of setting breakpoints for the content, instead of trying to set appropriate breakpoints for every possible device out there (including all the ones that haven’t been invented yet).

Which reminds us that the whole point of web standards was and is forward compatibility—to create content that will work not only in yesterday’s and today’s browsers and devices, but in all the wonderful devices that have yet to be invented, and for all the people of the world. You’re welcome.

—CHICAGO, Westin Chicago River Hotel, 1 September 2015


Hat tip: John Morrison

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On Web Performance

Lara Hogan

GET READY for Lara Hogan, author of Designing For Performance, as she shares pretty much about everything you’ll need to know to design optimally performant front-end web experiences. It’s one of twelve essential sessions that make An Event Apart Austin 2015 the Southwest’s don’t-miss web design and development event of 2015.

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A List Apart business Career client services content strategy Corporatism creativity Design Designers UX

A List Apart ? 421 Gets Personal

A List Apart Issue No. 421

THERE’S GREAT reading for people who make websites in Issue No. 421 of A List Apart:

Resetting Agency Culture

by Justin Dauer

Forget Air Hockey, Zen Gardens, and sleep pods: a true “dream” company invests in its people—fostering a workplace that supports dialogue, collaboration, and professional development. From onboarding new hires to ongoing engagement, Justin Dauer shares starting points for a healthy office dynamic and confident, happy employees. ?


Crafting a Design Persona

by Meg Dickey-Kurdziolek

Every product has a personality—is yours by design? Meg Dickey-Kurdziolek shows you how Weather Underground solved its personality problems by creating a design persona, and teaches you collaborative methods for starting a personality adjustment in your company. ?


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An Event Apart Design Designers

Screen Time: An Event Apart Video by Luke Wroblewski

Luke Wroblewski at An Event Apart Orlando: Special Edition

FULL-LENGTH FRIDAY is here again! Enjoy another great 60-minute presentation ? An Event Apart, the design conference for people who make websites:

In this 60-minute video captured live at An Event Apart Orlando: Special Edition, designer, entrepreneur, and author Luke Wroblewski takes us deep into what today’s world of multiple, simultaneous screen use means for web and interaction designers.

Source: An Event Apart News: Screen Time: An Event Apart Video by Luke Wroblewski

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Big Web Show ? 125: “You’re My Favorite Client” with Mike Monteiro

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Monteiro and I talk design:

Designers Mike Monteiro (author, “You’re My Favorite Client”) and Jeffrey Zeldman discuss why humility is expensive, how to reassure the client at every moment that you know what you’re doing, and how to design websites that look as good on Day 400 as they do on Day 1. Plus old age, unsung heroines of the early web, and a book for designers to give to their clients.

5by5 | The Big Web Show ? 125: “You’re My Favorite Client,” with Mike Monteiro.

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Design Is A Relationship

Mike Monteiro

MIKE MONTEIRO is a man on a mission. He wants to improve design by fixing the core of it, which is the relationship between designer and client. Too many of us fear our clients—the people whose money keeps our lights on, and who hire us to solve business problems they can’t solve for themselves. And too many clients are even more frustrated and puzzled by their designers than the designers are by the clients.

It’s the designer’s job to fix this, which is why Mike first wrote Design Is A Job, and spent two years taking the message into conference halls and meeting rooms from New Zealand to New York.

I wish every designer could read this book. I can’t tell you how many friends of mine—many of whom I consider far better designers than I am—struggle every day with terrible anxieties over how a client will react to their work. And the problem isn’t limited to web and interaction designers. Anybody who designs anything burns cycles in fear and acrimony. I too waste hours worrying about the client’s reaction—but a dip into Mike’s first book relaxes me like a warm milk bath, and reminds me that collaboration and persuasion are the essence of my craft and well within my power to execute.

If the designer’s side of things were the only part of the problem Mike had addressed, it would be enough. But there is more:

  • Next Mike will help clients understand what they should expect from a designer and learn how to hire one they can work with. How he will do that is still a secret—although folks attending An Event Apart San Francisco this week will get a clue.
  • Design education is the third leg of the chair, and once he has spread his message to clients, Mike intends to fix that or die trying. As Mike sees it (and I agree) too many design programs turn out students who can defend their work in an academic critique session among their peers, but have no idea how to talk to clients and no comprehension of their problems. We are creating a generation of skilled and talented but only semi-employable designers—designers who, unless they have the luck to learn what their expensive education didn’t teach them, will have miserably frustrating careers and turn out sub-par work that doesn’t solve their clients’ problems.

We web and interaction designers are always seeking to understand our user, and to solve the user’s problems with empathy and compassion. Perhaps we should start with the user who hires us.

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Big Web Show books CSS CSS3 Design Designers The Big Web Show

Big Web Show ? 102: Sass for Web Designers with Dribbble’s Dan Cederholm

Dan Cederholm

DESIGNER, developer, banjoist, Dribbble co-founder, and all-around nice guy Dan Cederholm and I discuss fear of CSS pre-processors; the craft of code; growing the Dribbble design community; transitioning from a two-person part-time start-up to a full-time company with employees; and Dan’s new book Sass For Web Designers in Episode ? 102 of The Big Web Show on Mule Radio.

Tell Your Friends!


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Chicago, Chicago

An Event Apart Chicago—a photo set on Flickr. Photos of the city and the conference for people who make websites.

AN EVENT APART Chicago—a photo set on Flickr. Pictures of the city and the conference for people who make websites.

Notes from An Event Apart Chicago 2013—Luke Wroblewski’s note-taking is legendary. Here are his notes on seven of the ten presentations at this year’s An Event Apart Chicago.

#aeachi—conference comments on Twitter.

Chicago (Foursquare)—some of my favorite places in the city.

An Event Apart Chicago—sessions, schedule, and speaker bios for the conference that just ended.

AEA Chicago 2013 on Lanyrd—three days of design, code, and content on the social sharing platform for conferences.


THE NEXT AEA event takes place in Austin and is already sold out (although a few spaces are still available for the full-day workshop on multi-device design).

A handful of seats are available for the final event of the year, An Event Apart San Francisco at the Palace Hotel, December 9–11, 2013. Be there or be square.