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15 Questions for Alexis Massie
Afterdinner.com turned one on 1 April 1998. We asked its creator, Alexis Massie, to share her thoughts. ...
"A chorus is louder than a single voice."
1. Describe what you do.
I am excessively good at being a "Professional Alex." I'm probably the
best there is in that capacity. It's a weird job: part writer, part
designer, part publisher, part manager, part evangelist, part reader,
part collaborator, part warlord.
I am Afterdinner's
editor in chief and co-founder of Regarding.com and the creator of themonster.net. I design web sites for a living. I publish
content as a hobby.
I am what I do. They are the same.
2. Why afterdinner.com? What is your mission?
Afterdinner was born out of a site called PBoT, a kind of collective
home page I'd administrated in 1996. In June, we started with four
members. By September, we had fourteen, and the demand was
rising. People wanted to be published they wanted their voices to be
heard, and a chorus is, by nature, louder than a single voice.
I
realized pretty quickly that I could just barely maintain 14 homepages
in my spare time, but couldn't handle the overload. Afterdinner was
established to keep the art personal expression through narrative alive, while allowing me to invite any and all contributors, by
disbanding the concept of "membership."
The demand for collaborative sites, it should be noted, is still greater
than supply, even now.
As far as the domain name goes, I was playing with names for days. I'd
come up with "visions of life in a post-ideal world" as a sort of
summary. Do you have any idea how hard it is to come up with a domain
name based on that statement? I mean, really! What are you going to do?
Visions.com? Taken. Post-ideal.com? Duh, hyphens are lame. So I was
flipping through the thesaurus and decided to look up things synonymous
with "after." Hidden somewhere amongst the pages of the Merriam Webster's
web site is a page that lists "afterdinner" as a word. It struck me. What
the hell? "Afterdinner?" Is a word?
Several hours later, after viewing scores and scores of words, I stepped
away from the computer to take a break and review my options. But the only
word I could remember was "afterdinner." That, in and of itself, was good
enough for me.
Since then, "vision of life in a post-ideal world" has gone to its
rightful grave, but afterdinner continues strong, with no intent to
change.
3. What kind of response have you gotten from the web community so far?
Overwhelmingly positive. The biggest obstacle we have is the demand.
People get understandably frustrated when they submit a story and
don't hear back for upwards of a month. But when we do finally manage
to publish their works, they're generally excited. So far as the
audience is concerned, the best testament is our hit count. People enjoy
reading, shocking as that may seem, and afterdinner gives them stories
that they can relate to, styled in art.
4. Do the responses you get change the work at all?
Nothing effects the work aside from our own standards, because the people
who respond aren't necessarily representative of the audience as a whole.
Fact of the matter is that the audience is a silent majority. Most people
who write are either happy just the way things are, request something
related to access (text-only versions, hurry up and finish that archive,
etc), or have very specfic concerns about very specific issues. No one
writes to say "this writing sucks" or "this site sucks." I'm sure there
are people who think that, but I would guess that they probably just don't
revisit.
5. Will the site change in Year Two? If so, how?
To be honest, I have a thousand bugs to fix. Generation 2 of Afterdinner
launched in January and it's still not finished, though we're in our
second issue of the year. I'm just mortified. So, the site needs to be
cleaned up from a design/architectural viewpoint. The new format of the
four best pieces served separately from the remaining "hors doeuvres"
will continue. We'll launch the writer's workshop as soon as the editor
assigned to that task manages to find the time to complete it. And we're
considering other enhancements on an as-possible basis.
6. What would you say if Geocities or Intel or Microsoft were hungry for content and made an offer to buy afterdinner.com?
I'd say "Fabulous!" That way, I could offer a modest payment to the
authors in exchange for their best work, which is something I've always
wanted to do. Afterdinner would segue into a commercial site with a
minimum of fuss or intrusion. I'm just too lazy to pursue that option
myself.
If the site were truly corrupted in some manner, I'd simply quit and
start another web site. Fundamentally, the audience follws the people
behind Afterdinner, the writers and editors, not the site itself.
Brand loyalty is fabulous, but when people stop liking a product, they
go seeking another. Those people like Afterdinner right now. I imagine
they'd like it under a different name as well.
7. What other work have you done, and what do you like about it?
I'm a co-founder/co-producer, with Gregory Alkaitis-Carafelli, on
Regarding.com. It's a neat project. A collaborative site, but with a
staff of twelve regular contributers, it focuses on audio. It's all
streamed audio. I mean, we allow for text alternatives, but that's
secondary. Every month, we present four voices speaking about, crying
about, laughing about, or just yelling about one topic. It's been a
fun group experience. We get to torture them with topics like "liquid"
and push them to try new things. Sometimes it's totally lame, and
sometimes it's absolutely brilliant. I like it because it's clean and
interesting; no one else is really doing anything like it in the
noncommercial arena (am I wrong? let me know!) and because it's rippled
down into personal homepages. Now it seems like everyone and their
brother is streaming audio clips of themselves, which makes the web a
much much more interesting place.
All I'd like to change is to have the ability to do this full time. I
have so many ideas, but a person can't work 40-50 hours a week on the
job and be able to accomplish everything they dream about in the hours
remaining. But I try.
8. Are you happier collaborating, or happiest doing work that is 100% in
your control?
I do my best when I'm working with truly talented people in a supportive
capacity. I can promote them, edit them, work with them. I'm told that I'm
good at it. More importantly, there aren't enough people willing to play
that part in this medium. Sure, I'd love to be the next Fitzgerald. Most
people would. But, more likely, I'll have more impact on the world by
finding the next Fitzgerald, and I'm content with that.
9. Do you think about your audience, or just do the work?
My audience comes into work on Monday morning and surfs the first two
hours of their day away. I know this. Bad audience! Bad!
I don't think about them much at all, quite deliberately. If I think
about them too much, it comes through in the language of the site, and
engenders a feeling of entitlement in some, who then commence with
demands, which eventually drive me nearly to the point of quitting. In
fact, there was a period from November through January 1997 where we did quit. We came back, but only after thinking long and hard and talking about
our objectives.
Most of our audience, of course, quietly consumes or offers helpful
suggestions. But some think they own the medium, that the user's
experience is the only thing that matters. And that, quite simply,
doesn't apply to the project I sacrifice my every non-working hour to,
that the writers do for free, that the editors donate their time to.
We give them as much as we can spare. We will not tolerate demands for
more.
10. Do you worry about people with old browsers, old computers, and so on, or do you just take the high road?
It's a question of priority. I try to make sure it's functional (if
not entirely aesthetically pleasant) for Netscape 3.0 and up. That's
my design spec when I develop new things. When I use pop-up windows,
however, I do allow for a non-popup version, because some people, even
those who have browsers that support them, don't like popups. If I can,
and when I can, I create a lower version for older browsers. But it's a
question of numbers. Generally, the percentage of people in the
situation where they can't access the site is not large enough to
warrant my concern.
11. What were you doing before you became a web designer? What else have you done in life so far? What did you love or hate about it?
I was a footage researcher in public broadcasting, a radio DJ, and did
my stint in retail during college. I was only three years into my career
when Mosiac was released in 1994. I've been doing web publishing ever
since.
The problem with all those traditional fields of work is that there's
no flexibility. They've defined the various roles of people to the point
of mindless ascension. There's no adventure, no frontier. Interactive
media is exciting and wonderful simply because there's so much that has
yet to be discovered. There is no rigid methodology, and there are
innovations and opportunities discovered every day. You can make your
own path, create your job description to match your talents, and your
success or failure is determined only on your abilities.
But, to answer your question, I've done nothing else in life. Truly. I
have friends and loves (all of which I met online), but other than that,
I spend all my time dealing with the Net. Does it shock you that I'm not
weeping? Does it mean I'm broken, somehow?
12. Did your education prepare you to do what you do, or did you fall into
it?
<laugh> We didn't even have a network when I went to college. The lab
was a bunch of standalone computers, and you had to save your documents
to a floppy disc to get them printed. That said, I got a double degree in Mass Communication Theory and Literature, and look where I ended up.
13. What would you do if you couldn't do this any more?
I'd read more books. I'd write more, to escape the soul-evaporating
monotony of this supposedly priviledged life. I imagine that I'd
compromise, because I'd have nothing else to do.
14. What else would you like to do?
I'd like to make a lot of money. It's on my list. I'd like to fall in
love and have one of those cute storybook lives where you know that
underneath the calm happy exterior lay a seething heart of raging
uncontrollable violent passion. I miss that.
15. What advice, if any, would you give to other people who make websites?
If you don't find what you're looking for, then make it yourself.
It'll change your life.
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