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Opera loves my web font

And so do my iPhone and your iPad. All it took was a bit o’ the old Richard Fink syntax and a quick drive through the Font Squirrel @Font-Face Kit Generator (featuring Base 64 encoding and SVG generation) to bring the joy and wonder of fast, optimized, semi-bulletproof web fonts to Safari, Firefox, Opera, Chrome, iPhone, and Apple’s latest religious device.

Haven’t checked IE7, IE8, IE9, or iPad yet; photos welcome. (Post on Flickr and link here.)

What I learned:

? Even if manufacturer supplies “web font” versions with web license purchase, it’s better to roll your own web font files as long as this doesn’t violate the license.


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Posthumous Hosting and Digital Culture

THE DEATHS of Leslie Harpold and Brad Graham, in addition to being tragic and horrible and sad, have highlighted the questionable long-term viability of blogs, personal sites, and web magazines as legitimate artistic and literary expressions. (Read this, by Rogers Cadenhead.)

Cool URIs don’t change, they just fade away. When you die, nobody pays your hosting company, and your work disappears. Like that.

Now, not every blog post or “Top 10 Ways to Make Money on the Internet” piece deserves to live forever. But there’s gold among the dross, and there are web publications that we would do well to preserve for historical purposes. We are not clairvoyants, so we cannot say which fledgling, presently little-read web publications will matter to future historians. Thus logic and the cultural imperative urge us to preserve them all. But how?

The death of the good in the jaws of time is not limited to internet publications, of course. Film decays, books (even really good ones) constantly go out of print, digital formats perish. Recorded music that does not immediately find an audience disappears from the earth.

Digital subscriptions were supposed to replace microfilm, but American libraries, which knew we were racing toward recession years before the actual global crisis came, stopped being able to pay for digital newspaper and magazine descriptions nearly a decade ago. Many also (even fancy, famous ones) can no longer collect—or can only collect in a limited fashion. Historians and scholars have access to every issue of every newspaper and journal written during the civil rights struggle of the 1960s, but can access only a comparative handful of papers covering the election of Barack Obama.

Thanks to budget shortfalls and format wars, our traditional media, literature, and arts are perishing faster than ever before. Nothing conceived by the human mind, except Heaven and nuclear winter, is eternal.

Still, when it comes to instant disposability, web stuff is in a category all its own.

Unlike with other digital expressions, format is not the problem: HTML, CSS, and backward-compatible web browsers will be with us forever. The problem is, authors pay for their own hosting.

(There are other problems: the total creative output of someone I follow is likely distributed across multiple social networks as well as a personal site and Twitter feed. How to connect those dots when the person has passed on? But let’s leave that to the side for the moment.)

A suggestion for a business. Sooner or later, some hosting company is going to figure out that it can provide a service and make a killing (as it were) by offering ten-, twenty-, and hundred-year packets of posthumous hosting.

A hundred years is not eternity, but you are not Shakespeare, and it’s a start.


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Advocacy Applications architecture Browsers Code Compatibility creativity CSS Design DOM Markup spec Standards State of the Web W3C Web Design Web Design History Web Standards wisdom

Why Standards Fail

Back in 2000, CSS co-creator Bert Bos set out to explain the W3C’s design principles—“to make explicit what the developers in the various W3C working groups mean when they invoke words like efficiency, maintainability, accessibility, extensibility, learnability, simplicity, [and] longevity….”

Eventually published in 2003, the essay, although ostensibly concerned with explaining W3C working group principles to the uninitiated, actually articulates the key principle that separates great design from the muck we normally wade through. It also serves as a warning to Bert’s fellow W3C wizards not to seek the dark magic of abstract purity at the expense of the common good. Tragically for these wizards, and for we who use their technologies, it is a warning some developers of W3C specifications continue to overlook.

Design is for people

In his introduction, Bert summarizes the humanistic value that is supposed to be at the core of every web standard:

Contrary to appearances, the W3C specifications are for the most part not designed for computers, but for people. … Most of the formats are in fact compromises between human-readability and computer efficiency….

But why do we want people to read them at all? Because all our specs are incomplete. Because people, usually other people than the original developers, have to add to them….

For the same reason we try to keep the specifications of reasonable size. They must describe a useful chunk of technology, but not one that is too large for an individual to understand.

Over the succeeding 25 web pages (the article is chunked out in pamphlet-sized pages, each devoted to a single principle such as “maintainability” and “robustness”) Bert clearly, plainly, and humbly articulates a series of rather profound ideas that are key to the web’s growth and that might apply equally admirably to realms of human endeavor beyond the web.

For instance, in the page entitled “Use What Is There,” Bert says:

The Web now runs on HTML, HTTP and URLs, none of which existed before the ’90s. But it isn’t just because of the quality of these new formats and protocols that the Web took off. In fact, the original HTTP was a worse protocol than, e.g., Gopher or FTP in its capabilities….

And that fact shows nicely what made the Web possible at all: it didn’t try to replace things that already worked, it only added new modules, that fit in the existing infrastructure. …

And nowadays (the year 2000), it may look like everything is XML and HTTP, but that impression is only because the “old” stuff is so well integrated that you forget about it: there is no replacement for e-mail or Usenet, for JPEG or MPEG, and many other essential parts of the Web.

He then warns:

There is, unfortunately, a tendency in every standards organization, W3C not excluded, to replace everything that was created by others with things developed in-house. It is the not-invented-here syndrome, a feeling that things that were not developed “for the Web” are somehow inferior. And that “we” can do better than “them.” But even if that is true, maybe the improvement still isn’t worth spending a working group’s resources on.

Shrinkage and seduction

In his gentle way, Bert seems to be speaking directly to his W3C peers, who may not always share his and Håkon‘s humanism. For, despite what designers new to CSS, struggling for the first time with concepts like “float” and the box model may think, Bert and Håkon designed the web’s layout language to be easy to learn, teach, implement, maintain, and (eventually) extend. They also designed CSS not to overwhelm the newcomer with advanced power at the cost of profound complexity. (“CSS stops short of even more powerful features that programmers use in their programming languages: macros, variables, symbolic constants, conditionals, expressions over variables, etc. That is because these things give power-users a lot of rope, but less experienced users will unwittingly hang themselves; or, more likely, be so scared that they won’t even touch CSS. It’s a balance.”)

This striving to be understood and used by the inexperienced is the underlying principle of all good design, from the iPhone to the Eames chair. It’s what Jared Spool would call usability and you and I may consider the heart of design. When anything new is created, be it a website, a service, or a web markup language, there is a gap between what the creator knows (which is everything about how it’s supposed to work), and what you and I know (which is nothing). The goal of design is to shrink this ignorance gap while seducing us into leaping across it.

What were once vices are now habits

You can see this principle at work in CSS, whose simplicity allowed us to learn it. Although we now rail against the limitations of CSS 1 and even CSS 2.1, what we are really complaining about is the slow pace of CSS 3 and the greater slowness with which browser makers (some more than others) adopt bits of it.

Note that at one time we would have railed against browser makers who implemented parts of a specification that was still under development; now we admire them. Note, too, that it has taken well over a decade for developers to understand and browsers to support basic CSS, and it is only from the perspective of the experienced customer who craves more that advanced web designers now cry out for immediate CSS 3 adoption and chafe against the “restrictions” of current CSS as universally supported in all browsers, including IE8.

If CSS had initially offered the power, depth, and complexity that CSS 3 promises, we would still be designing with tables or Flash. Even assuming a browser had existed that could demonstrate the power of CSS 3, the complexity of the specification would have daunted everyone but Eric Meyer, had CSS 1 not come out of the gate first.

The future of the future of standards

It was the practical simplicity of CSS that enabled browser engineers to implement it and tempted designers to use (and then evangelize) it. In contrast, it was the seeming complexity and detachment from practical workaday concerns that doomed XHTML 2, while XHTML 1.0 remains a valid spec that will likely still be working when you and I have retired (assuming retirement will be possible in our lifetime—but that’s another story).

And yet, compared to some W3C specs in progress, XHTML 2 was a model of accessible, practical, down-to-earth usability.

To the extent that W3C specifications remain modular, practical, and accessible to the non-PhD in computer science, they will be adopted by browser makers and the marketplace. The farther they depart from the principles Bert articulated, the sooner they will peter out into nothingness, and the likelier we are to face a crisis in which web standards once again detach from the direction in which the web is actually moving, and the medium is given over to incompatible, proprietary technologies.

I urge everyone to read “What is a Good Standard?“, and I thank my friend Tantek for pointing it out to me.

[tags]W3C, design, principles, bertbos, maintainability, accessibility, extensibility, learnability, simplicity, specs, standards, css, markup, code, languages, web, webdesign, webstandards, webdevelopment, essays[/tags]

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Web fonts, HTML 5 roundup

Over the weekend, as thoughtful designers gathered at Typecon 2009 (“a letterfest of talks, workshops, tours, exhibitions, and special events created for type lovers at every level”), the subject of web fonts was in the air and on the digital airwaves. Worthwhile reading on web fonts and our other recent obsessions includes:

Jeffrey Zeldman Questions The “EOT Lite” Web Font Format

Responding to a question I raised here in comments on Web Fonts Now, for Real, Richard Fink explains the thinking behind Ascender Corp.’s EOT Lite proposal . The name “EOT Lite” suggests that DRM is still very much part of the equation. But, as Fink explains it, it’s actually not.

EOT Lite removes the two chief objections to EOT:

  • it bound the EOT file, through rootstrings, to the domain name;
  • it contained MTX compression under patent by Monotype Imaging, licensed by Microsoft for this use.

Essentially, then, an “EOT Lite file is nothing more than a TTF file with a different file extension” (and an unfortunate but understandable name).

A brief, compelling read for a published spec that might be the key to real fonts on the web.

Web Fonts—Where Are We?”

@ilovetypography tackles the question we’ve been pondering. After setting out what web designers want versus what type designers and foundries want, the author summarizes various new and old proposals (“I once heard EOT described as ‘DRM icing on an OpenType cake.’”) including Tal Leming and Erik van Blokland‘s .webfont, which is gathering massive support among type foundries, and David Berlow’s permissions table, announced here last week.

Where does all of this net out? For @ilovetypography, “While we’re waiting on .webfont et al., there’s Typekit.”

(We announced Typekit here on the day it debuted. Our friend Jeff Veen’s company Small Batch, Inc. is behind Typekit, and Jason Santa Maria consults on the service. Jeff and Jason are among the smartest and most forward thinking designers on the web—the history of Jeff’s achievements would fill more than one book. We’ve tested Typekit, love its simple interface, and agree that it provides a legal and technical solution while we wait for foundries to standardize on one of the proposals that’s now out there. Typekit will be better when more foundries sign on; if foundries don’t agree to a standard soon, Typekit may even be the ultimate solution, assuming the big foundries come on board. If the big foundries demur, it’s unclear whether that will spell the doom of Typekit or of the big foundries.)

The Power of HTML 5 and CSS 3

Applauding HTML 5’s introduction of semantic page layout elements (“Goodbye div soup, hello semantic markup”), author Jeff Starr shows how HTML 5 facilitates cleaner, simpler markup, and explains how CSS can target HTML 5 elements that lack classes and IDs. The piece ends with a free, downloadable goodie for WordPress users. (The writer is the author of the forthcoming Digging into WordPress.)

Surfin’ Safari turns up new 3-D HTML5 tricks that give Flash a run for its money

Just like it says.

Read more

  • Web Fonts Now, for Real: David Berlow of The Font Bureau publishes a proposal for a permissions table enabling real fonts to be used on the web without binding or other DRM. — 16 July 2009
  • Web Fonts Now (How We’re Doing With That): Everything you ever wanted to know about real fonts on the web, including commercial foundries that allow @font-face embedding; which browsers already support @font-face; what IE supports instead; Håkon Wium Lie, father of CSS, on @font-face at A List Apart; the Berlow interview at A List Apart; @font-face vs. EOT; Cufón; SIFR; Cufón combined with @font-face; Adobe, web fonts, and EOT; and Typekit, a new web service offering a web-only font linking license on a hosted platform; — 23 May 2009
  • HTML 5 is a mess. Now what? A few days ago on this site, John Allsopp argued passionately that HTML 5 is a mess. In response to HTML 5 activity leader Ian Hickson’s comment here that, “We don’t need to predict the future. When the future comes, we can just fix HTML again,” Allsopp said “This is the only shot for a generation” to get the next version of markup right. Now Bruce Lawson explains just why HTML 5 is “several different kind of messes.” Given all that, what should web designers and developers do about it? — 16 July 2009
  • Web Standards Secret Sauce: Even though Firefox and Opera offered powerfully compelling visions of what could be accomplished with web standards back when IE6 offered a poor experience, Firefox and Opera, not unlike Linux and Mac OS, were platforms for the converted. Thanks largely to the success of the iPhone, Webkit, in the form of Safari, has been a surprising force for good on the web, raising people’s expectations about what a web browser can and should do, and what a web page should look like. — 12 July 2009
  • In Defense of Web Developers: Pushing back against the “XHTML is bullshit, man!” crowd’s using the cessation of XHTML 2.0 activity to condescend to—or even childishly glory in the “folly” of—web developers who build with XHTML 1.0, a stable W3C recommendation for nearly ten years, and one that will continue to work indefinitely. — 7 July 2009
  • XHTML DOA WTF: The web’s future isn’t what the web’s past cracked it up to be. — 2 July 2009

[tags]@font-face, berlow, davidberlow, CSS, permissionstable, fontbureau, webfonts, webtypography, realtypeontheweb, HTML5, HTML4, HTML, W3C, WHATWG, markup, webstandards, typography[/tags]

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Accessibility Design HTML HTML5 industry spec Standards State of the Web W3C Web Design XHTML

HTML 5 is a mess. Now what?

A few days ago on this site, John Allsopp argued passionately that HTML 5 is a mess. In response to HTML 5 activity leader Ian Hickson’s comment here that, “We don’t need to predict the future. When the future comes, we can just fix HTML again,” Allsopp said “This is the only shot for a generation” to get the next version of markup right. Now Bruce Lawson explains just why HTML 5 is “several different kind of messes:”

  1. It’s a mess, Lawson says, because the process is a mess. The process is a mess, he claims, because “[s]pecifying HTML 5 is probably the most open process the W3C has ever had,” and when you throw open the windows and doors to let in the fresh air of community opinion, you also invite sub-groups with different agendas to create competing variant specs. Lawson lists and links to the various groups and their concerns.
  2. It’s a “spec mess,” Lawson continues, citing complaints by Allsopp and Matt Wilcox that many elements suffer from imprecise or ambiguous specification or from seemingly needless restrictions. (Methinks ambiguities can be resolved, and needless restrictions lifted, if the Working Group is open to honest, accurate community feedback. Lawson tells how to contact the Working Group to express your concerns.)
  3. Most importantly, Lawson explains, HTML 5 is a backward compatibility mess because it builds on HTML 4:

[I]f you were building a mark-up language from scratch you would include elements like footer, header and nav (actually, HTML 2 had a menu element for navigation that was deprecated in 4.01).

You probably wouldn’t have loads of computer science oriented elements like kbd,var, samp in preference to the structural elements that people “fake” with classes. Things like tabindex wouldn’t be there, as we all know that if you use properly structured code you don’t need to change the tab order, and accesskey wouldn’t make it because it’s undiscoverable to a user and may conflict with assistive technology. Accessibility would have been part of the design rather than bolted on.

But we know that now; we didn’t know that then. And HTML 5 aims to be compatible with legacy browsers and legacy pages. …

There was a cartoon in the ancient satirical magazine Punch showing a city slicker asking an old rural gentleman for directions to his destination. The rustic says “To get there, I wouldn’t start from here”. That’s where we are with HTML. If we were designing a spec from scratch, it would look much like XHTML 2, which I described elsewhere as “a beautiful specification of philosophical purity that had absolutely no resemblance to the real world”, and which was aborted by the W3C last week.

Damned if you do

The third point is Lawson’s key insight, for it illuminates the dilemma faced by HTML 5 or any other honest effort to move markup forward. Neither semantic purity nor fault-tolerance will do, and neither approach can hope to satisfy all of today’s developers.

A markup based on what we now know, and can now do thanks to CSS’s power to disconnect source order from viewing experience, will be semantic and accessible, but it will not be backward compatible. That was precisely the problem with XHTML 2, and it’s why most people who build websites for a living, if they knew enough to pay attention to XHTML 2, soon changed the channel.

XHTML 2 was conceived as an effort to start over and get it right. And this doomed it, because right-wing Nativists will speak Esperanto before developers adopt a markup language that breaks all existing websites. It didn’t take a Mark Pilgrim to see that XHTML 2 was a dead-end that would eventually terminate XHTML activity (although Mr Pilgrim was the first developer I know to raise this point, and he certainly looks prescient in hindsight).

It was in reaction to XHTML 2’s otherworldliness that the HTML 5 activity began, and if XHTML suffered from detachment from reality, HTML 5 is too real. It accepts sloppiness many of us have learned to do without (thereby indirectly and inadvertently encouraging those who don’t develop with standards and accessibility in mind not to learn about these things). It is a hodgepodge of semantics and tag soup, of good and bad markup practices. It embraces ideas that logically cancel each other out. It does this in the name of realism, and it is as admirable and logical for so doing as XHTML 2 was admirable and logical in its purity.

Neither ethereal purity nor benign tolerance seems right, so what’s a spec developer to do? They’re damned either way—which almost suggests that the web will be built with XHTML 1.0 and HTML 4.01 forever. Most importantly for our purposes, what are we to do?

Forward, compatibly

As the conversation about HTML 5 and XHTML has played out this week, I’ve felt like Regan in The Exorcist, my head snapping around in 360 degree arcs as one great comment cancels out another.

In a private Basecamp discussion a friend said,

Maybe I’m just confused by all the competing viewpoints, but the twisted knots of claim and counterclaim are getting borderline Lovecraftian in shape.

Another said,

[I] didn’t realize that WHATWG and the W3C’s HTML WG were in fact two separate bodies, working in parallel on what effectively amounts to two different specs [1, 2—the entire thread is actually worth reading]. So as far as I can tell, if Ian Hickson removes something from the WHATWG spec, the HTML WG can apparently reinsert it, and vice versa. [T]his… seems impossibly broken. (I originally used a different word here, but, well, propriety and all that.)

Such conversations are taking place in rooms and chatrooms everywhere. The man in charge of HTML 5 appears confident in its rightness. His adherents proclaim a new era of loaves and fishes before the oven has even finished preheating. His articulate critics convey a palpable feeling of crisis. All our hopes now hang on one little Hobbit. What do we do?

As confused as I have continually felt while surfing this whirlwind, I have never stopped being certain of two things:

  1. XHTML 1.0—and for that matter, HTML 4.01—will continue to work long after I and my websites are gone. For the web’s present and for any future you or I are likely to see, there is no reason to stop using these languages to craft lean, semantic markup. The combination of CSS, JavaScript, and XHTML 1.0/HTML 4.01 is here to stay, and while the web 10 years from now may offer features not supported by this combination of technologies, we need not fear that these technologies or sites built on them will go away in the decades to come.
  2. That said, the creation of a new markup language concerns us all, and an informed community will only help the framers of HTML 5 navigate the sharp rocks of tricky shoals. Whether we influence HTML 5 greatly or not at all, it behooves us to learn as much as we can, and to practice using it on real websites.

Read more

  • Web Fonts, HTML 5 Roundup: Worthwhile reading on the hot new web font proposals, and on HTML 5/CSS 3 basics, plus a demo of advanced HTML 5 trickery. — 20 July 2009
  • Web Standards Secret Sauce: Even though Firefox and Opera offered powerfully compelling visions of what could be accomplished with web standards back when IE6 offered a poor experience, Firefox and Opera, not unlike Linux and Mac OS, were platforms for the converted. Thanks largely to the success of the iPhone, Webkit, in the form of Safari, has been a surprising force for good on the web, raising people’s expectations about what a web browser can and should do, and what a web page should look like. — 12 July 2009
  • In Defense of Web Developers: Pushing back against the “XHTML is bullshit, man!” crowd’s using the cessation of XHTML 2.0 activity to condescend to—or even childishly glory in the “folly” of—web developers who build with XHTML 1.0, a stable W3C recommendation for nearly ten years, and one that will continue to work indefinitely. — 7 July 2009
  • XHTML DOA WTF: The web’s future isn’t what the web’s past cracked it up to be. — 2 July 2009

[tags]HTML5, HTML4, HTML, W3C, WHATWG, markup, webstandards[/tags]

Categories
Apple Applications Design Google HTML HTML5 Microsoft User Experience W3C Web Design Web Design History Web Standards

Web standards secret sauce

When Apple chose KHTML rather than Mozilla Gecko as the basis for its Safari browser, some of us in the web standards community scratched our heads. Sure, KHTML, the rendering engine in Konqueror, was open-source and standards-compliant. But, at the time, Gecko’s standards support was more advanced, and Gecko-based Mozilla, Camino, and even Netscape 6 felt more like browsers than Konqueror. Gecko browsers had the features, the comparative maturity, and the support of the standards community. Apple’s adoption of KHTML, and creation of a forked version called Webkit, seemed puzzling and wrong.

Yet, thanks largely to the success of the iPhone, Webkit (Apple’s open source version of KHTML) in the form of Safari, has been a surprising force for good on the web, raising people’s expectations about what a web browser can and should do, and what a web page should look like. Had Apple chosen Gecko, they might not have been able to so powerfully influence mainstream consumer opinion, because the fully formed, distinctly mature Gecko brand and experience could easily have overshadowed and constrained Apple’s contribution. (Not to mention, tolerating external constraint is not a game Apple plays.)

Just how has mobile Safari, a relative latecomer to the world of standards-based browsing, been able to make a difference, and what difference has it made?

The platform paradox

Firefox and Opera were wonderful before any Webkit-based browser reached maturity, but Firefox and Opera were and are non-mainstream tastes. Most people use Windows without thinking much about it, and most Windows users open the browser that comes with their operating system, again without too much thought. This doesn’t make them dumb and us smart. We are interaction designers; they are not.

Thus, the paradox: even though Firefox and Opera offered powerfully compelling visions of what could be accomplished with web standards back when IE6 offered a comparatively poor experience, Firefox and Opera, not unlike Linux and Mac OS, were platforms for the converted. If you knew enough to want Firefox and Opera, those browsers delivered features and experience that confirmed the wisdom of your choice. If you didn’t know to want them, you didn’t realize you were missing anything, because folks reading this page sweated like Egyptian pyramid builders to make sure you had a good experience despite your browser’s flaws.

The power to convert

Firefox and Opera are great browsers that have greatly advanced the cause of web standards, but because they are choices in a space where most people don’t make choices, their power to convert is necessarily somewhat truncated. The millions mostly don’t care what happens on their desktop. It’s mostly not in their control. They either don’t have a choice or don’t realize they have one, and their expectations have been systematically lowered by two decades of unexciting user experience.

By contrast, the iPhone functions in a hot realm where consumers do make choices, and where choices are badges. Of course many people are forced economically to choose the cheap or free phone that comes with their mobile service. But many others are in a position to select a device. And the iPhone is to today’s urban professional gym rat what cigarettes and martinis were to their 1950s predecessors. You and I may claim to choose a mobile device based on its features, but the upwardly mobile (pardon the pun), totally hot person standing next to us in the elevator may choose their phone the same way they choose their handbag. And now that the iPhone sells for $99, more people can afford to make a fashion decision about their phone—and they’ll do it.

Mobile 2.0

Although there were great phones before the iPhone, and although the iPhone has its detractors, it is fair to say that we are now in a Mobile 2.0 phase where people expect more than a Lynx-like experience when they use their phone to access the internet. Mobile Safari in iPhone, along with the device’s superior text handling thanks to Apple and Adobe technologies, is changing perceptions about and expectations of the web in the same way social networking did, and just at the historical moment when social networking has gone totally mainstream.

Oprah’s on Twitter, your mom’s on Twitter, and they’re either using an iPhone or a recently vastly upgraded Palm or Blackberry that takes nearly all of its cues from the iPhone. Devices that copy the iPhone of course mostly end up selling the iPhone, the same way Bravo’s The Fashion Show would mostly make you miss Project Runway if you even watched The Fashion Show, which you probably haven’t.

Safari isn’t perfect, and Mobile Safari has bugs not evident in desktop Safari, but Webkit + Apple = secret sauce selling web standards to a new generation of consumers and developers.

Read more

  • Web Fonts, HTML 5 Roundup: Worthwhile reading on the hot new web font proposals, and on HTML 5/CSS 3 basics, plus a demo of advanced HTML 5 trickery. — 20 July 2009
  • HTML 5: Nav Ambiguity Resolved. An e-mail from Chairman Hickson resolves an ambiguity in the nav element of HTML 5. What does that mean in English? Glad you asked! — 13 July 2009
  • In Defense of Web Developers: Pushing back against the “XHTML is bullshit, man!” crowd’s using the cessation of XHTML 2.0 activity to condescend to—or even childishly glory in the “folly” of—web developers who build with XHTML 1.0, a stable W3C recommendation for nearly ten years, and one that will continue to work indefinitely. — 7 July 2009
  • XHTML DOA WTF: The web’s future isn’t what the web’s past cracked it up to be. — 2 July 2009

[tags]webdesign, webstandards, design, standards, browsers, CSS, webkit, gecko, mozilla, firefox, opera, safari, mobile, mobilesafari, iphone[/tags]

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Browsers Compatibility CSS Design Marketing Markup Microsoft software spec Standards State of the Web style The Profession Tools W3C Web Standards Working XHTML

Sour Outlook

It’s outrageous that the CSS standard created in 1996 is not properly supported in Outlook 2010. Let’s do something about it.

Hundreds of millions use Microsoft Internet Explorer to access the web, and Microsoft Outlook to send and receive email. As everyone reading this knows, the good news is that in IE8, Microsoft has released a browser that supports web standards at a high level. The shockingly bad news is that Microsoft is still using the Word rendering engine to display HTML email in Outlook 2010.

What does this mean for web designers, developers, and users? In the words of the “Let’s Fix It” project created by the Email Standards Project, Campaign Monitor, and Newism, it means exactly this:

[F]or the next 5 years your email designs will need tables for layout, have no support for CSS like float and position, no background images and lots more. Want proof? Here’s the same email in Outlook 2000 & 2010.

It’s difficult to believe that in 2009, after diligently improving standards support in IE7 and now IE8, Microsoft would force email designers to use nonsemantic table layout techniques that fractured the web, squandered bandwidth, and made a joke of accessibility back in the 1990s.

Accounting for stupidity

For a company that claims to believe in innovation and standards, and has spent five years redeeming itself in the web standards community, the decision to use the non-standards-compliant, decades-old Word rendering engine in the mail program that accompanies its shiny standards-compliant browser makes no sense from any angle. It’s not good for users, not good for business, not good for designers. It’s not logical, not on-brand, and the very opposite of a PR win.

Rumor has it that Microsoft chose the Word rendering engine because its Outlook division “couldn’t afford” to pay its browser division for IE8. And by “couldn’t afford” I don’t mean Microsoft has no money; I mean someone at this fabulously wealthy corporation must have neglected to budget for an internal cost. Big companies love these fictions where one part of the company “pays” another, and accountants love this stuff as well, for reasons that make Jesus cry out anew.

But if the rumor’s right, and if the Outlook division couldn’t afford to license the IE8 rendering engine, there are two very simple solutions: use Webkit or Gecko. They’re both free, and they both kick ass.

Why it matters

You may hope that this bone-headed decision will push millions of people into the warm embrace of Opera, Safari, Chrome, and Firefox, but it probably won’t. Most people, especially most working people, don’t have a choice about their operating system or browser. Ditto their corporate email platform.

Likewise, most web designers, whether in-house, agency, or freelance, are perpetually called upon to create HTML emails for opt-in customers. As Outlook’s Word rendering engine doesn’t support the most basic CSS layout tools such as float, designers cannot use our hard-won standards-based layout tools in the creation of these mails—unless they and their employers are willing to send broken messages to tens millions of Outlook users. No employer, of course, would sanction such a strategy. And this is precisely how self-serving decisions by Microsoft profoundly retard the adoption of standards on the web. Even when one Microsoft division has embraced standards, actions by another division ensure that millions of customers will have substandard experiences and hundreds of thousands of developers still won’t get the message that our medium has standards which can be used today.

So it’s up to us, the community, to let Microsoft know how we feel.

Participate in the Outlook’s Broken project. All it takes is a tweet.

[tags]browsers, bugs, IE8, outlook, microsoft, iranelection[/tags]

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Design HTML HTML5 Standards State of the Web W3C Web Design Web Standards

NSFW tag in HTML 5

A “Not Safe for Work” Tag has been proposed for HTML 5:

One of the most common descriptive notes people have to write using text when they post links or images to blogs, comments or anywhere in HTML is to say “this link is not safe for work” or simply “NSFW”. By adding the <NSFW> tag, this could be made much simpler and standardized. Browsers could then have an option to automatically hide all <NSFW> content. A tag is preferred to an attribute since it could then also be used around content and not just links.

Examples:
<nsfw><a href=”http://www.example.com”>Pics here!</a></nsfw>
<nsfw><img src=”badkitten.jpg”></nsfw>

(Via Bruce Lawson)

Drew McLellan of The Web Standards Project thinks it’s a nice idea that won’t work:

@brucel we looked into #nsfw in microformats. It’s an unworkable minefield. #

it’s used when linking to something that you might want to save until you get home. e.g. http://ampleboobies.info (NSFW) #

So a browser could conceivably be configured not to follow links or display content tagged nsfw. Sounds a good idea, but unworkable. #

The use of tags (rather than CSS and JavaScript) to hide or show content is an intriguing and controversial aspect of HTML 5. It’s intriguing because using a standard tag—instead of writing custom CSS and JavaScript that someone else may someday have to maintain—potentially simplifies web development and maintenance, bringing advanced techniques of content presentation to more sites for less money. It’s controversial because it sticks presentation and behavior back in markup, after we all just spent a decade separating site structure and semantics from behavior and presentation.

We’re going to be following these developments and trying to make buzzword-free sense of them for you.

[tags]standards, webstandards, HTML, HTML5, tags, NSFW, W3C[/tags]

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“Taking Your Talent to the Web” is now a free downloadable book

Taking Your Talent To The Web, a guide for the transitioning designer, by L. Jeffrey Zeldman. Hand model: Tim Brown.

RATED FIVE STARS at Amazon.com since the day it was published, Taking Your Talent to the Web (PDF) is now a free downloadable book from zeldman.com:

I wrote this book in 2001 for print designers whose clients want websites, print art directors who’d like to move into full–time web and interaction design, homepage creators who are ready to turn pro, and professionals who seek to deepen their web skills and understanding.

Here we are in 2009, and print designers and art directors are scrambling to move into web and interaction design.

The dot-com crash killed this book. Now it lives again. While browser references and modem speeds may reek of 2001, much of the advice about transitioning to the web still holds true.

It’s yours. Enjoy.

Oh, yes, here’s that ancient Amazon page.


Short Link

Update – now with bookmarks

Attention, K-Mart shoppers. The PDF now includes proper Acrobat bookmarks, courtesy of Robert Black. Thanks, Robert!

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Accessibility Applications architecture art direction Browsers bugs business Code Community content copyright creativity Fonts Ideas industry Layout links spec Standards stealing Tools Typography Usability User Experience W3C Working

Real type on the web?

A proposal for a fonts working group is under discussion at the W3C. The minutes of a small meeting held on Thursday 23 October include a condensed, corrected transcription of a discussion between Sampo Kaasila (Bitstream), Mike Champion (Microsoft), John Daggett (Mozilla), Håkon Wium Lie (Opera), Liam Quin (W3C), Bert Bos (W3C), Alex Mogilevsky (Microsoft), Josh Soref (Nokia), Vladimir Levantovsky (Monotype), Klaas Bals (Inventive Designers), and Richard Ishida (W3C).

The meeting started with a discussion of Microsoft’s EOT (Embedded OpenType) versus raw fonts. Bert Bos, style activity lead and co-creator of CSS, has beautifully summarized the relevant pros and cons discussed.

For those just catching up with the issue of real type on the web, here’s a bone-simple intro:

  1. CSS provides a mechanism for embedding real fonts on your website, and some browsers support it, but its use probably violates your licensing agreement with the type foundry, and may also cause security problems on an end-user’s computer.
  2. Microsoft’s EOT (based on the same standard CSS mechanism) works harder to avoid violating your licensing agreement, and has long worked in Internet Explorer, but is not supported in other browsers, is not foolproof vis-a-vis type foundry licensing rules, and may also cause PC security problems.

The proposed fonts working group hopes to navigate the technical and business problems of providing real fonts on the web, and in its first meeting came up with a potential compromise proposal before lunch.

Like everyone these days, the W3C is feeling a financial pinch, which means, if a real fonts working group is formed, its size and scope will necessarily be somewhat limited. That could be a good thing, since small groups work more efficiently than large groups. But a financial constraint on the number of invited experts could make for tough going where some details are concerned—and with typography, as with web technology, the details are everything.

I advise every web designer who cares about typography and web standards—that’s all of you, right?—to read the minutes of this remarkable first gathering, and to keep watching the skies.

[tags]web typography, typography, standards, webstandards, W3C, fonts, embedded, @fontface, EOT, workinggroup[/tags]