FANS OF ICON ART and The Big Web Show, listen up. Tomorrow’s Big Web Show guest is Justin Dauer (AKA @pseudoroom) of The Dead Pixel Society. Justin was a web icon artist in the mid-1990s, back when I also dabbled in the art. Indeed, it was talented folks like Justin and my friends at The Iconfactory who made me realize that specializing in icons was probably not going to be a thing for me, as they were so much better at it.
Ah, for the days when a pixel was a pixel!
To celebrate those times and that body of work, Justin has gathered together some of the best of those 1990s icon artists at The Dead Pixel Society. Its mission: to “honor the humble pixel with desktop icon creations we would’ve designed the past 18 years, via 1996 ResEdit-esque constraints.” The site, although it has not yet officially launched, is now available in preview.
I loved those days of the early web, when progressive enhancement meant making sure it worked in 16 colors as well as 216. So I’m quite excited about my upcoming conversation with Justin. You can listen in to the live taping tomorrow, Thursday October 2nd, from 10:00AM–11:100AM EDT on 5by5.tv. The final, edited show will be posted a few hours later at 5by5.tv/bigwebshow; you can also subscribe via iTunes and/or RSS. Here’s looking at you, pixel!
IN BIG WEB SHOW № 116 (“Everything Web That Matters”), I chat with Phillip Reyland and Roland Dubois, cofounders of Byte Dept., a NYC agency that designs and builds digital products for brands and agencies, and that created the popular Bike Department app for iOS.
Creating products for clients instead of yourself. Four strategies to apply to every product: experience strategy, platform strategy, mobile strategy, and integration strategy. Rethinking the mobile bike app: using data to predict whether a bike will be there when you get to it. The experience layer versus the visual layer. Finding the right partner. Working with ad agencies. The difference between ideas and products, and how to explain it to your client. The wild world of wearables. And more.
LISTEN to Big Web Show № 116 on Mule Radio.
Sponsored by Typekit
IN BIG WEB SHOW № 115 on Mule Radio, I talk with Anil Dash, a hugely influential entrepreneur, blogger, and web geek living in NYC.
Things we discuss include:
How government, media, and tech shape the world, and how we can influence them in turn. Our first meeting at SXSW in 2002. How selling CMS systems teaches you the dysfunction at media companies and organizations. Working for the music industry at the dawn of Napster. RFP-EZ. The early days of blogging.
Designing websites for the government—the procurement problem. If we’re pouring all this time into social media, what do we want to get out of it? How big institutions work and how to have an impact on them. Living in “Joe’s Apartment.”
Why, until recently, federal agencies that wanted a blog couldn’t use WordPress or Tumblr and how the State Dept got on Tumblr. Achieving empathy for institutions. Being more thoughtful about what I share and who I amplify on social media. The launch of Thinkup, and a special offer exclusively for Big Web Show listeners.
Enjoy Big Web Show № 115.
Sponsored by An Event Apart, the design conference for people who make websites. Save $100 off any 2- or 3-day AEA event with discount code AEABWS.
IN BIG WEB SHOW № 114 on Mule Radio, designer Mike Pick and front-end developer Tim Murtaugh talk to me about how they created The Web at 25 website for the W3C in just five and a half weeks.
Mike and Tim are the real deal: a great web design and development team from whom we can all learn a lot. They are also funny, humble, and insightful.
We discuss design, approval, and client focus. Working for geniuses. What we’d all be doing if the web didn’t exist. Keeping the web open. What the W3C has in common with IndieWeb. The web today versus the early web: more powerful, more empowering, and more requiring of specialization. The effect of mobile on the digital divide. Stephen Fry naked. And more.
Enjoy Big Web Show № 114.
This episode is sponsored by Hover.
IN BIG WEB SHOW № 113, developer Anna Debenham and I discuss Adventure Time, Code For America, starting a web career at age 14, checking websites in game console browsers, producing 24 Ways, and the delights of Spotted Dick and Victoria Sponge.
Anna is the author of Front-end Style Guides, creator of the Game Console Browsers website for developers, co-producer of 24 Ways, technical editor for A List Apart, and was netmag’s Young Developer of the Year 2013.
Enjoy Big Web Show № 113.
This episode is sponsored by Squarespace, the all-in-one platform that makes it fast and easy to create your own professional website or online portfolio. For a free trial and 10% off, go to squarespace.com and use the offer code JEFFREY.
Websites We Mention
THE GOAL of a “responsive images” solution is to deliver images optimized for the end user’s context, rather than serving the largest potentially necessary image to everyone. Unfortunately, this hasn’t been quite so simple in practice as it is in theory.
In Big Web Show № 112, I sit down with Mat Marquis, chair of the W3C Responsive Images Community Group, to discuss guidelines for responsive images in multi-device design. We talk about the history, theory, and multi-leveled challenge of responsive images, the path to standardization, and what browsers will do next.
URLs in this Episode
IN BIG WEB SHOW № 110, Nicole Sullivan and I discuss CSS Conf, building scalable systems that won’t break, designing for speed and performance, learning Ruby, Object Oriented CSS, a CSS Style Guide, Type-o-matic, practical takeaways from stunt CSS, pairing as a work method, sexism and racism tests, and setting aside biases when selecting conference sessions. Enjoy!
Sponsored by Typekit.
IN BIG WEB SHOW № 109, Robin Berjon and I enjoy a calm, rational conversation about EME, DRM, the MPAA, and the W3C. Enjoy.
The episode was sponsored by Squarespace. Links mentioned:
IN Episode № 105 of The Big Web Show on Mule Radio, I talk with Michael Simmons, co-creator of the Fantastical app (#1 Apple Store app), about iOS 7, designing Fantastical, reinventing calendar software, staying inspired on a long-term project, how to do a huge launch with no budget, Apple’s long-term design strategy, and more.
Michael is a passionate, experienced, and opinionated designer. As a huge fan and daily user of Fantastical, and as a designer, I loved our conversation; hope you do, too.
Listen to Episode № 105 of The Big Web Show.
Fantastical 2 Giveaway
Michael’s company Flexibits is giving away four copies of Fantastical 2 for iPhone to the first four Big Web Show listeners who use one of these promo codes in their store:
Enjoy The Big Web Show
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