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	<title>Jeffrey Zeldman Presents The Daily Report &#187; State of the Web</title>
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	<description>Web design news and insights since 1995</description>
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		<title>Ding dong, SOPA is dead.</title>
		<link>http://www.zeldman.com/2012/01/16/ding-dong-sopa-is-dead/</link>
		<comments>http://www.zeldman.com/2012/01/16/ding-dong-sopa-is-dead/#comments</comments>
		<pubDate>Mon, 16 Jan 2012 14:27:03 +0000</pubDate>
		<dc:creator>Jeffrey Zeldman</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[State of the Web]]></category>
		<category><![CDATA[The Essentials]]></category>
		<category><![CDATA[Web Design]]></category>
		<category><![CDATA[Web Design History]]></category>
		<category><![CDATA[Web Standards]]></category>

		<guid isPermaLink="false">http://www.zeldman.com/?p=9569</guid>
		<description><![CDATA[DING DONG, THE WITCH IS DEAD. For now, at least, the &#8220;ill-conceived lobbyist-driven piece of legislation&#8221; known as the Stop Online Piracy Act (SOPA) is no more: Misguided efforts to combat online privacy have been threatening to stifle innovation, suppress free speech, and even, in some cases, undermine national security. As of yesterday, though, there’s [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.zeldman.com/i/neon100.gif" alt="" class="inset" /></p>
<p class="intro">DING DONG, THE WITCH IS DEAD. For now, at least, the &#8220;<a href="http://www.alistapart.com/articles/say-no-to-sopa/">ill-conceived lobbyist-driven piece of legislation</a>&#8221; known as the Stop Online Piracy Act (SOPA) is no more:</p>
<blockquote>
<p>Misguided efforts to combat online privacy have been threatening to stifle innovation, suppress free speech, and even, in some cases, undermine national security. As of yesterday, though, there’s a lot less to worry about.</p>
<p>&#8230;Though the administration did [not] issue a formal veto threat, the White House’s opposition signaled the end of these bills, at least in their current form.</p>
<p>A few hours later, Congress <a href="http://thehill.com/blogs/hillicon-valley/technology/204167-sopa-shelved-until-consensus-is-found">shelved SOPA</a>, putting off action on the bill indefinitely.</p></blockquote>
<p><a href="http://www.washingtonmonthly.com/political-animal/2012_01/putting_sopa_on_a_shelf034765.php#">Political Animal &#8211; Putting SOPA on a shelf</a>
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		<title>The maker makes: on design, community, and personal empowerment</title>
		<link>http://www.zeldman.com/2011/12/30/the-maker-makes-on-design-community-and-personal-empowerment/</link>
		<comments>http://www.zeldman.com/2011/12/30/the-maker-makes-on-design-community-and-personal-empowerment/#comments</comments>
		<pubDate>Fri, 30 Dec 2011 14:53:06 +0000</pubDate>
		<dc:creator>Jeffrey Zeldman</dc:creator>
				<category><![CDATA[Best practices]]></category>
		<category><![CDATA[Brands]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[Ideas]]></category>
		<category><![CDATA[parenting]]></category>
		<category><![CDATA[Respect]]></category>
		<category><![CDATA[Self-Employment]]></category>
		<category><![CDATA[Standards]]></category>
		<category><![CDATA[Startups]]></category>
		<category><![CDATA[State of the Web]]></category>
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		<category><![CDATA[Web Design]]></category>
		<category><![CDATA[Web Design History]]></category>
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		<category><![CDATA[zeldman.com]]></category>

		<guid isPermaLink="false">http://www.zeldman.com/?p=9529</guid>
		<description><![CDATA[THE FIRST THING I got about the web was its ability to empower the maker. The year was 1995, and I was tinkering at my first website. The medium was raw and ugly, like a forceps baby; yet even in its blind, howling state, it made me a writer, a designer, and a publisher — [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.zeldman.com/i/neon100.gif" alt="" class="inset" /></p>
<p class="intro">THE FIRST THING I got about the web was its ability to empower the maker. The year was 1995, and I was tinkering at my first website. The medium was raw and ugly, like a forceps baby; yet even in its blind, howling state, it made me a writer, a designer, and a publisher — ambitions which had eluded me during more than a decade of underachieving desert wanderings.</p>
<p>I say &#8220;it made me&#8221; but I made it, too. You get the power by using it. Nobody confers it on you. </p>
<p>I also got that the power was not for me alone: it was conferred in equal measure on everyone with whom I worked, although not everyone would have the time or desire to use the power fully.</p>
<h3>The luckiest makers</h3>
<p>Empowerment and desire. It takes extraordinary commitment, luck, and talent to become a maker in, say, music or film, because the production and distribution costs and risks in these fields almost always demand rich outside investors and tightly controlling corporate structures. (Film has held up better than music under these conditions.)</p>
<p>Music and film fill my life, and, from afar, I love many artists involved in these enterprises. But they are mostly closed to you and me, where the web is wide open, and always has been. We all know gifted, hard working musicians who deserve wide acclaim but do not receive it, even after decades of toil. The web is far kinder to makers. </p>
<h3>To care is to share</h3>
<p>Not only does the web make publishers of those willing to put in the work, it also makes most of us free sharers of our hard-won trade, craft, and business secrets. The minute we grab hold of a new angle on design, interaction, code, or content, we share it with a friend — or with friends we haven&#8217;t met yet. This sharing started in news groups and message boards, and flowered on what came to be called blogs, but it can also slip the bounds of its containing medium, empowering makers to create books, meet-ups, magazines, conferences, products, you name it. It is tough to break into traditional book publishing the normal way but comparatively easy to do it from the web, provided you have put in the early work of community building. </p>
<p>The beauty is that the community building doesn&#8217;t feel like work; it feels like goofing off with your friends (because, mostly, it is). You don&#8217;t have to turn your readers into customers. Indeed, if you feel like you&#8217;re turning your readers into customers, you&#8217;re doing it wrong.</p>
<h3>If you see a chance, take it</h3>
<p>The corollary to all this empowerment is that it&#8217;s up to each of us to do something positive with it. I sometimes become impatient when members of our community spend their energy publicly lamenting that a website about cats isn&#8217;t about dogs. Their energy would be so much better spent starting bow-wow.com. The feeling that something is missing from a beloved online resource (or conference, or product) can be a wonderful motivator to start your own. I created A List Apart because I felt that webmonkey.com wasn&#8217;t enough about design and highfive.com was too much about it. If this porridge is too hot and that porridge is too cold, I better make some fresh, eh? </p>
<p>I apologize if I sometimes seem snippy with whiners. My goal is never to make anyone feel bad, especially not anyone in this community. My message to my peers since the days of &#8220;<a href="http://web.archive.org/web/19961219052231/http://www.zeldman.com/faq.html">Ask Dr Web</a>&#8221; has always been: &#8220;you can do this! Go do it.&#8221; That is still what I say to you all.</p>
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		<title>State of the web: of apps, devices, and breakpoints</title>
		<link>http://www.zeldman.com/2011/12/29/state-of-the-web-of-apps-devices-and-breakpoints/</link>
		<comments>http://www.zeldman.com/2011/12/29/state-of-the-web-of-apps-devices-and-breakpoints/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 17:38:40 +0000</pubDate>
		<dc:creator>Jeffrey Zeldman</dc:creator>
				<category><![CDATA[Applications]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Responsibility]]></category>
		<category><![CDATA[Responsive Web Design]]></category>
		<category><![CDATA[State of the Web]]></category>
		<category><![CDATA[The Essentials]]></category>
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		<guid isPermaLink="false">http://www.zeldman.com/?p=9519</guid>
		<description><![CDATA[IN The &#8216;trouble&#8217; with Android, Stephanie Rieger points out the ludicrous number of Android screen sizes on a typical UK client&#8217;s website and comes to this conclusion: If … you have built your mobile site using fixed widths (believing that you’ve designed to suit the most ‘popular’ screen size), or are planning to serve specific [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.zeldman.com/i/neon100.gif" class="inset" alt="" /></p>
<p class="intro">IN <a href="http://stephanierieger.com/the-trouble-with-android/">The &#8216;trouble&#8217; with Android</a>, Stephanie Rieger points out the ludicrous number of Android screen sizes on a typical UK client&#8217;s website and comes to this conclusion:</p>
<blockquote><p>
If … you have built your mobile site using fixed widths (believing that you’ve designed to suit the most ‘popular’ screen size), or are planning to serve specific sites to specific devices based on detection of screen size, Android’s settings should serve to reconfirm how counterproductive a practice this can be. Designing to fixed screen sizes is in fact never a good idea…there is just too much variation, even amongst ‘popular’ devices. Alternatively, attempting to track, calculate, and adjust layout dimensions dynamically to suit user-configured settings or serendipitous conditions is just asking for trouble.
</p></blockquote>
<p>I urge you to read the entire article—it&#8217;s brief yet filled with rich chocolatey goodness.</p>
<p>Responding to it, Marc Drummond concludes that <a href="http://marcdrummond.com/responsive-web-design/2011/12/29/default-breakpoints-are-dead">responsive web design default breakpoints are dead</a> and urges designers to &#8220;use awkwardness as your guideline, not ephemeral default device widths&#8221; and return to fluid design. (I believe he may actually be thinking of <em>liquid</em> layout—the kind we practiced back in the early mid-1990s when cross-platform and multi-manufacturer <em>desktop</em> screen sizes and pixel-per-inch ratios—not to mention strong user font, size, and color preference options—made fixed-width layout design challenging if not impossible. As I understand <a href="http://css-discuss.incutio.com/wiki/Fluid_Design">fluid design</a>, it is merely another word for responsive design, in that it relies on CSS3 media queries set to breakpoints.)</p>
<h3>We&#8217;ve lost our compass</h3>
<p>Rieger and Drummond are hardly alone in feeling that &#8220;our existing standards, workflows, and infrastructure&#8221; cannot support &#8220;today&#8217;s incredibly exciting yet overwhelming world of connected digital devices&#8221; (<a href="http://futurefriend.ly/">futurefriend.ly</a>) and that something new must be done to <a href="http://movethewebforward.org/">move the web forward</a>. And of course <a href="http://www.quirksmode.org/about/">ppk</a> has been warning us about the <a href="http://www.quirksmode.org/mobile/ ">multiplicity of platforms and viewports on mobile</a> since 2009.</p>
<p>Agreed: that is an exciting and challenging time; that fixed width layouts do not address, and adaptive layouts (multiple fixed-width layouts set to common breakpoints) do not go far enough in addressing, the challenges posed by our current plethora of mobile screen sizes, zoom settings, embedded views (i.e. &#8220;browser&#8221; windows inside app windows, often with additional chrome) and what Rieger calls &#8220;the unintended consequences&#8221; that occur as these various settings clash in ways their creators could not have anticipated. </p>
<p>As consumers, we&#8217;ve all had the experience of seeing the wrong layout at the wrong time. (Think of a site with both mobile and desktop versions—whether these versions are triggered by CSS3 media queries or JavaScript and back-end magic is beside the point because technology is beside the point—good user experience is all this is supposed to be about. On a Twitter app on a mobile device, the user follows a link; the link opens in the browser built into the Twitter app. Which version of the site does the user see? The mobile one or the desktop? Often it is the desktop, and that can be a problem if the app&#8217;s version of the browser does not permit zoom. Even if it is a mobile version, it may be the wrong mobile version, or it may not fit comfortably inside the app&#8217;s browser window.) Considering our own experiences and reviewing <a href="http://stephanierieger.com/the-trouble-with-android/">Rieger&#8217;s chart</a>, it is easy to share Drummond&#8217;s conclusion that breakpoints are dead and that all sites should be designed as minimally as possible. </p>
<h3>If breakpoints are dead, responsive design is dead</h3>
<p>Of course, if breakpoints are dead, responsive design is dead, because responsive design relies on breakpoints both in creative workflow and as a key to establishing user-need-and-context-based master layouts, i.e. a minimal layout for the user with a tiny screen and not much bandwidth, a more fleshed-out one for the netbook user, and so on. </p>
<p>But responsive design is not dead; it has only begun. It is not a panacea but was never intended to be. It is simply the beginnings of an approach. </p>
<p>I respect those colleagues who say breakpoints are dead, understand how they reached this conclusion, and am eager to see where it takes them in the coming months as they experiment with new methods, perhaps developing wonderful and unforeseen best practices. I hope <em>design</em> will be a brilliant part of these new methods, not something that gets abandoned to create a bland but workable lightweight experience for all.</p>
<p>But I also believe it is possible to draw a different conclusion from the same data. It is even possible, I believe, to say the present data doesn&#8217;t matter—at least not in the long run. </p>
<h3>Tale of the chart</h3>
<p>There was a time in the late 1990s when industrious web designers showed how atrocious CSS support was in browsers. Eric Meyer&#8217;s Master Compatability Chart for Web Review, formerly at http://www.webreview.com/pub/wr/style/mastergrid.html, was one of the best, but is no longer available for your historical viewing pleasure—not even at the mighty Wayback Machine. That&#8217;s too bad, as it would have perfectly illustrated my point. The chart used a variety of colors to show how each detail of the entire CSS specification was or was not supported (and if supported, whether it was supported correctly and completely, partially and correctly, partially and somewhat incorrectly, or completely incorrectly) in every browser which was available at the time, including, if memory serves, close to a dozen versions of Netscape, Explorer, and Opera.</p>
<p>Looking at that chart induced nausea and vertigo. It was easy to draw the conclusion that CSS wasn&#8217;t ready for primetime. (That was the correct conclusion at the time.) It was also easy to look at the table and decide that table layouts and font tags were the way to go. </p>
<p>That&#8217;s what most designers who even bothered looking at Eric&#8217;s chart decided, but a few (Eric and me included) drew a completely other inference. Instead of trying to memorize all the things that could go wrong in each browser, we created general rules for what worked across all browsers (e.g. font-size in px, floats for layout) and advocated design based on the things that work. This, I believe, is exactly what the futurefriend.ly and Move the Web Forward folks are doing now: trying to figure out commonalities instead of bogging down in details. (This is why some in our community have labeled futurefriend.ly and Move the Web Forward &#8220;WaSP II.&#8221;) </p>
<p>The <em>other</em> inference Eric, I, and others in the 1990s drew from Eric&#8217;s chart was that browser makers must be petitioned to support CSS accurately and correctly. We and many of you reading this engaged in said petitioning, and thanks largely to help from with the browser engineering community (from people like Tantek Çelik and Chris Wilson and organizations like Mozilla) it came to pass.</p>
<h3>Of mice and markets</h3>
<p>We cannot, of course, petition all the makers of, say, Android devices to agree to a set of standard breakpoints, because there are over 500 different Android devices out there, many of which will fail in the coming months—or if not outright fail, simply be replaced in the course of planned obsolescence AKA upgrading that drives the hardware segment. And each new product will in turn introduce new incompatibilities (AKA &#8220;features&#8221;).</p>
<p>In the short run it&#8217;s going to be hell, just as the browser wars and their lack of support for common standards were hell. But it is the short run.</p>
<p>500 standards is no standard. Give a consumer 500 choices and the price-driven consumer picks what comes with her plan, while the selective consumer begins gravitating toward a handful of emerging market leaders. Eventually this nutty market will stabilize around a few winning Android platforms (e.g. Kindle Fire) and common breakpoints will emerge. What The Web Standards Project achieved with browser makers, the market will achieve with phones.</p>
<p>Until that time, designers certain <em>can</em> abandon breakpoints if they can find a way to do good design under purely fluid conditions—design that pleases the user, satisfies the client, and moves the industry forward aesthetically. But designers who persist in responsive or even adaptive design based on iPhone, iPad, and <em>leading</em> Android breakpoints will help accelerate the settling out of the market and its resolution toward a semi-standard set of viewports. This I believe. </p>
<p>When I see fragmentation, I remind myself that it is unsustainable by its very nature, and that standards always emerge, whether through community action, market struggle, or some combination of the two. This is a frustrating time to be a web designer, but it&#8217;s also the most exciting time in ten years. We are on the edge of something very new. Some of us will get there via all new thinking, and others through a combination of new and classic approaches. Happy New Year, web designers!</p>
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		<title>Hitler reacts to SOPA</title>
		<link>http://www.zeldman.com/2011/12/23/hitler-reacts-to-sopa/</link>
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		<pubDate>Fri, 23 Dec 2011 17:07:45 +0000</pubDate>
		<dc:creator>Jeffrey Zeldman</dc:creator>
				<category><![CDATA[State of the Web]]></category>

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		<title>Required Reading. Multi-Device Web Design: An Evolution</title>
		<link>http://www.zeldman.com/2011/12/14/required-reading-multi-device-web-design-an-evolution/</link>
		<comments>http://www.zeldman.com/2011/12/14/required-reading-multi-device-web-design-an-evolution/#comments</comments>
		<pubDate>Thu, 15 Dec 2011 00:03:14 +0000</pubDate>
		<dc:creator>Jeffrey Zeldman</dc:creator>
				<category><![CDATA[Responsive Web Design]]></category>
		<category><![CDATA[Standards]]></category>
		<category><![CDATA[State of the Web]]></category>

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		<description><![CDATA[LUKE WROBLEWSKI: As mobile devices have continued to evolve and spread, so has the process of designing and developing Web sites and services that work across a diverse range of devices. From responsive Web design to future friendly thinking, here&#8217;s how I&#8217;ve seen things evolve over the past year and a half: LukeW &#124; Multi-Device [...]]]></description>
			<content:encoded><![CDATA[<p class="intro"><span class="drop">L</span>UKE WROBLEWSKI: As mobile devices have continued to evolve and spread, so has the process of designing and developing Web sites and services that work across a diverse range of devices. From responsive Web design to future friendly thinking, here&#8217;s how I&#8217;ve seen things evolve over the past year and a half: <a href="http://www.lukew.com/ff/entry.asp?1436">LukeW | Multi-Device Web Design: An Evolution</a>.</p>
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		<title>Pro Tip</title>
		<link>http://www.zeldman.com/2011/12/09/pro-tip/</link>
		<comments>http://www.zeldman.com/2011/12/09/pro-tip/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 21:54:12 +0000</pubDate>
		<dc:creator>Jeffrey Zeldman</dc:creator>
				<category><![CDATA[Applications]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Best practices]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[State of the Web]]></category>

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			<content:encoded><![CDATA[<p><a href="http://www.facebook.com/jzeldman/posts/10150426460067955"><img src="http://www.zeldman.com/wp-content/20111209-165354.jpg" alt="Little tip. People don't want apps to look and work more like websites. They want websites to look and work more like apps." class="lede" width="490" /></a>
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		<title>Say No to SOPA!</title>
		<link>http://www.zeldman.com/2011/11/29/say-no-to-sopa/</link>
		<comments>http://www.zeldman.com/2011/11/29/say-no-to-sopa/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 16:13:50 +0000</pubDate>
		<dc:creator>Jeffrey Zeldman</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[Platforms]]></category>
		<category><![CDATA[Responsibility]]></category>
		<category><![CDATA[Standards]]></category>
		<category><![CDATA[State of the Web]]></category>
		<category><![CDATA[The Essentials]]></category>

		<guid isPermaLink="false">http://www.zeldman.com/?p=9346</guid>
		<description><![CDATA[A LIST APART strongly opposes USHR 3261 AKA the Stop Online Piracy Act (SOPA), an ill-conceived lobbyist-driven piece of legislation that is technically impossible to enforce, cripplingly burdensome to support, and would, without hyperbole, destroy the internet as we know it. SOPA approaches the problem of content piracy with a broad brush, lights that brush [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.alistapart.com/articles/say-no-to-sopa/"><img width="490" class="lede" src='http://www.zeldman.com/wp-content/say-no-to-sopa.jpg' alt='' /></a></p>
<p class="intro">A LIST APART strongly opposes USHR 3261 AKA the Stop Online Piracy Act (SOPA), an ill-conceived lobbyist-driven piece of legislation that is technically impossible to enforce, cripplingly burdensome to support, and would, without hyperbole, destroy the internet as we know it.</p>
<p>SOPA approaches the problem of content piracy with a broad brush, lights that brush on fire, and soaks the whole web in gasoline. Learn why SOPA must not pass, and find out what you can do to help stop it.</p>
<p><a href="http://www.alistapart.com/articles/say-no-to-sopa/">A List Apart: Articles: Say No to SOPA</a>.</p>
<hr />
<p><em>Illustration by Kevin Cornell for A List Apart Magazine.</em>
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		<title>OFF MY LAWN!</title>
		<link>http://www.zeldman.com/2011/11/18/it-is-not-ironic/</link>
		<comments>http://www.zeldman.com/2011/11/18/it-is-not-ironic/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 15:44:25 +0000</pubDate>
		<dc:creator>Jeffrey Zeldman</dc:creator>
				<category><![CDATA[State of the Web]]></category>
		<category><![CDATA[Web Design]]></category>
		<category><![CDATA[Web Standards]]></category>

		<guid isPermaLink="false">http://www.zeldman.com/?p=9308</guid>
		<description><![CDATA[IT IS NOT &#8220;IRONIC&#8221; when an article about web standards is published in an online magazine formatted in Flash, or PDF, or some other non-HTML format. It is not &#8220;ironic&#8221; when an article on responsive design appears on a website that is not responsively designed. It is not &#8220;ironic&#8221; when an article on three essential [...]]]></description>
			<content:encoded><![CDATA[<p><img class="inset" src="http://www.zeldman.com/i/neon100.gif" alt="" /></p>
<p class="intro">IT IS NOT &#8220;IRONIC&#8221; when an article about web standards is published in an online magazine formatted in Flash, or PDF, or some other non-HTML format. It is not &#8220;ironic&#8221; when an article on responsive design appears on a website that is not responsively designed. It is not &#8220;ironic&#8221; when an article on three essential principles of usability appears on a website that violates all three principles. It is not &#8220;ironic&#8221; when an article bemoaning the overuse of &#8220;Share&#8221; buttons appears on a website that overuses &#8220;Share&#8221; buttons. It is not &#8220;ironic&#8221; when an article advocating long form reading on the web gets chopped into multiple pages that discourage reading for the sake of a few ad views. It is not &#8220;ironic&#8221; when an article about microformats appears on a site that does not use microformats. It is not &#8220;ironic&#8221; when an article advocating HTML5 appears on a website formatted in XHTML. It is not &#8220;ironic&#8221; when an article about web accessibility appears on a website that suffers from serious accessibility problems. It is not &#8220;ironic&#8221; when an article about the importance of proper semantic markup appears in a magazine whose markup would make a goat cry. It is not &#8220;ironic&#8221; when an article about progressive enhancement and unobtrusive scripting appears on a website that fails if the user disables JavaScript.
</p>
<p>It is publishing. It is humanity. It is the vanguard of ideas clashing against the rearguard of commerce. This is not new. This is all to be expected. We must stop raising our eyebrows and chuckling at it. We must decide to accept the world as it is, or to roll up our sleeves and help.
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		<title>Meet the 10K Apart Winners</title>
		<link>http://www.zeldman.com/2011/10/14/meet-the-10k-apart-winners/</link>
		<comments>http://www.zeldman.com/2011/10/14/meet-the-10k-apart-winners/#comments</comments>
		<pubDate>Fri, 14 Oct 2011 14:52:49 +0000</pubDate>
		<dc:creator>Jeffrey Zeldman</dc:creator>
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		<guid isPermaLink="false">http://www.zeldman.com/?p=9133</guid>
		<description><![CDATA[ANNOUNCING THE WINNERS of the second annual 10K Apart contest (&#8220;Inspire the web with just 10K&#8221;) presented by MIX Online and An Event Apart. Responsive apps under 10K Last year&#8217;s 10K Apart challenged readers to create the best application they could using no more than 10K of images, scripts, and markup. We wanted to see [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.zeldman.com/i/neon100.gif" alt="" class="inset" /></p>
<p class="intro">ANNOUNCING THE WINNERS of the second annual <a href="http://10k.aneventapart.com/">10K Apart</a> contest (&#8220;Inspire the web with just 10K&#8221;) presented by<a href="http://visitmix.com/"> MIX Online</a> and <a href="http://www.aneventapart.com/">An Event Apart</a>.</p>
<h3>Responsive apps under 10K</h3>
<p>Last year&#8217;s 10K Apart challenged readers to create the best application they could using no more than 10K of images, scripts, and markup. We wanted to see what you could do with HTML5, CSS3, and web fonts, and you blew us away. </p>
<p>For this year&#8217;s contest, we asked you to step up your game by not only awing us with brilliant (and brilliantly designed) apps built using less than 10K of web standards and imagery, but we also insisted you make those awesome apps fully <a href="http://www.alistapart.com/articles/responsive-web-design/">responsive</a>. </p>
<p>(If you found this page by accident, responsive design accommodates today&#8217;s dizzying array of notebooks, tablets, smartphones, laptops, and big-screen desktops—and anticipates tomorrow&#8217;s—via fluid design experiences that squash and stretch and swell and shrink and always look like ladies. <a href="http://unstoppablerobotninja.com/">Ethan Marcotte</a> pioneered this design approach, which takes standards-based progressive enhancement to the next level, and which achieves its magic via fluid grids, flexible images, and media queries. But I digress.)</p>
<h3>We worried. Oh, how we worried.</h3>
<p>We worried that demanding responsive design on top of our already tough list of requirements would kill the contest. That it was just too hard. Maybe even impossible. Silly us.</p>
<p>Once again, you <em>overwhelmed</em> us with your out-of-the-box creativity, dazzling technical chops, and inspiring can-do spirit. During the few weeks of our call for entries, people and teams from 36 countries produced 128 astonishingly excellent apps. With that many great entries, judging was a beast! Fortunately we had <a href="http://10k.aneventapart.com/#contest-judges">excellent help</a>. But enough about us. On to the winners!</p>
<h3>Grand Prize Winner</h3>
<p>The mysteriously named L&#038;L has won the 10K Apart Grand Prize for <a href="http://10k.aneventapart.com/2/Uploads/621/">Bytes Jack</a>, an HTML Blackjack game that is totally fun to play—unless you have a problem with gambling, in which case, try one of the fantastic runners-up: <a href="http://10k.aneventapart.com/Entry/607 ">Space Mahjong</a> by Toby Yun and Kyoungwoo Ham (Best Technical Achievement); <a href="http://10k.aneventapart.com/Entry/539">Sproutable</a>, by Kevin Thompson (Best Design); or <a href="http://10k.aneventapart.com/Entry/506">PHRASE: Make Lovely Circular Patterns Based on Text Phrases</a> (People&#8217;s Choice), by Andy Gott. </p>
<p>L&#038;L will receive a paid pass to any <a href="http://www.aneventapart.com/">An Event Apart</a> conference event, a $3000 Visa Gift Card, and copies of Ethan Marcotte&#8217;s <a href="http://www.abookapart.com/products/responsive-web-design "><cite>Responsive Web Design</cite></a> and Aaron Gustafson&#8217;s <a href="http://easy-readers.net/"><cite>Adaptive Web Design</cite></a>.</p>
<p>In addition to these four winners, there are twelve honorable mentions that will delight any visitor—and astonish any web designer-developer who tries to figure out how these wizards worked their magic in under 10K. <a href="http://10k.aneventapart.com/">See all the winners</a> or <a href="http://10k.aneventapart.com/Entry/Gallery">view the entire gallery</a> and decide whom you would have awarded best in show.</p>
<h3>P.S. We love you</h3>
<p>An Event Apart thanks our hard-working, insanely inspired friends at Mix Online.</p>
<p>The 10K Apart hearkens back to Stewart Butterfield&#8217;s <a href="http://www.alistapart.com/articles/5k/">5k Contest</a> of yesteryear. Back then, Stewart challenged web designer-developers to create something magical using less than 5K of code and images—and the community responded with a flowering of creativity and awesome proto-web-apps. Stewart, we salute you! </p>
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		<title>An Event Apart Atlanta 2011</title>
		<link>http://www.zeldman.com/2011/06/12/an-event-apart-atlanta-2011/</link>
		<comments>http://www.zeldman.com/2011/06/12/an-event-apart-atlanta-2011/#comments</comments>
		<pubDate>Sun, 12 Jun 2011 12:59:09 +0000</pubDate>
		<dc:creator>Jeffrey Zeldman</dc:creator>
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		<guid isPermaLink="false">http://www.zeldman.com/?p=8575</guid>
		<description><![CDATA[YOU FIND ME ENSCONCED in the fabulous Buckhead, Atlanta Intercontinental Hotel, preparing to unleash An Event Apart Atlanta 2011, three days of design, code, and content strategy for people who make websites. Eric Meyer and I co-founded our traveling web conference in December, 2005; in 2006 we chose Atlanta for our second event, and it [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://afeedapart.com/"><img class="lede" width="490" src='http://www.zeldman.com/wp-content/5818739283_2a799b1083_z.jpg' alt='' /></a></p>
<p class="intro"><span class="drop">Y</span>OU FIND ME ENSCONCED in the fabulous Buckhead, Atlanta Intercontinental Hotel, preparing to unleash <a href="http://aneventapart.com/2011/atlanta/">An Event Apart Atlanta 2011</a>, three days of design, code, and content strategy for people who make websites. Eric Meyer and I co-founded our traveling web conference in December, 2005; in 2006 we chose Atlanta for our second event, and it was the worst show we&#8217;ve ever done. We hosted at Turner Field, not realizing that half the audience would be forced to crane their necks around pillars if they wanted to see our speakers or the screen on which slides were projected.</p>
<p>Also not realizing that Turner Field&#8217;s promised contractual ability to deliver Wi-Fi was more theoretical than factual: the venue&#8217;s A/V guy spent the entire show trying to get an internet connection going. You could watch audience members twitchily check their laptops for email every fourteen seconds, then make the &#8220;no internet&#8221; face that is not unlike the face addicts make when the crack dealer is late, then check their laptops again.</p>
<p>The food was good, our speakers (including local hero Todd Dominey) had wise lessons to impart, and most attendees had a pretty good time, but Eric and I still shudder to remember everything that went wrong with that gig.</p>
<p>Not to jinx anything, but times have changed. We are now a major three-day event, thanks to a kick-ass staff and the wonderful community that has made this show its home. We thank you from the bottoms of our big grateful hearts.</p>
<p>I will see several hundred of you for the next three days. Those not attending may follow along: </p>
<ul>
<li><a href="http://aneventapart.com/2011/atlanta/">An Event Apart Atlanta three-day schedule</a></li>
<li><a href="http://afeedapart.com/">A Feed Apart &#8211; live tweeting, Monday through Wednesday</a></li>
<li><a href="http://www.flickr.com/groups/aeaatlanta11/pool/">AEA Atlanta Flickr Group</a></li>
<li><a href="http://www.facebook.com/An.Event.Apart">An Event Apart Facebook page</a></li>
</ul>
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		<title>W3C Finalizes CSS 2.1; Meyer, Gustafson, Pope, and Malarkey weigh in.</title>
		<link>http://www.zeldman.com/2011/06/10/w3c-finalizes-css-2-1-meyer-gustafson-pope-and-malarkey-weigh-in/</link>
		<comments>http://www.zeldman.com/2011/06/10/w3c-finalizes-css-2-1-meyer-gustafson-pope-and-malarkey-weigh-in/#comments</comments>
		<pubDate>Fri, 10 Jun 2011 10:37:34 +0000</pubDate>
		<dc:creator>Jeffrey Zeldman</dc:creator>
				<category><![CDATA[Standards]]></category>
		<category><![CDATA[State of the Web]]></category>
		<category><![CDATA[W3C]]></category>
		<category><![CDATA[Web Design History]]></category>

		<guid isPermaLink="false">http://www.zeldman.com/?p=8557</guid>
		<description><![CDATA[&#8220;CASCADING STYLE SHEETS Level 2 Revision 1 (CSS 2.1) Specification (or CSS 2.1 to its friends) has become a real boy, with W3C stamping its seal of approval and making the spec a W3C Recommendation. But in an age of rapidly iterating browsers that are already working hard to win the race regarding CSS3 compatibility, is [...]]]></description>
			<content:encoded><![CDATA[<p class="intro"><span class="drop">&#8220;</span>CASCADING STYLE SHEETS Level 2 Revision 1 (CSS 2.1) Specification (or CSS 2.1 to its friends) has become a real boy, with W3C stamping its seal of approval and making the spec a <a href="http://www.w3.org/TR/2011/REC-CSS2-20110607/">W3C Recommendation</a>. But in an age of rapidly iterating browsers that are already working hard to win the race regarding CSS3 compatibility, is the W3C now an anachronism? Standard[s] advocates don’t seem to think so.&#8221;</p>
<p>—Craig Grannell, .net magazine, 9 June 2011 <a href="http://www.netmagazine.com/news/its-official-w3c-finalises-css-21">It&#8217;s official: W3C finalises CSS 2.1</a>
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		<item>
		<title>Twitter and Facebook Kill RSS</title>
		<link>http://www.zeldman.com/2011/05/09/twitter-and-facebook-kill-rss/</link>
		<comments>http://www.zeldman.com/2011/05/09/twitter-and-facebook-kill-rss/#comments</comments>
		<pubDate>Mon, 09 May 2011 18:19:05 +0000</pubDate>
		<dc:creator>Jeffrey Zeldman</dc:creator>
				<category><![CDATA[Standards]]></category>
		<category><![CDATA[State of the Web]]></category>

		<guid isPermaLink="false">http://www.zeldman.com/?p=8391</guid>
		<description><![CDATA[It seems Twitter has completely removed the ability to consume their feeds via the open standard of RSS in favor of their more proprietary API formats. At the same time, Facebook seems to have done the same. via Stay N Alive: Twitter and Facebook Both Quietly Kill RSS, Completely.]]></description>
			<content:encoded><![CDATA[<p>It seems Twitter has completely removed the ability to consume their feeds via the open standard of RSS in favor of their more proprietary API formats. At the same time, Facebook seems to have done the same.</p>
<p>via <a href="http://www.staynalive.com/2011/05/twitter-and-facebook-both-quietly-kill.html?q=1">Stay N Alive: Twitter and Facebook Both Quietly Kill RSS, Completely</a>.
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		<title>“Mobile” versus “Small Screen”</title>
		<link>http://www.zeldman.com/2011/04/27/%e2%80%9cmobile%e2%80%9d-versus-%e2%80%9csmall-screen%e2%80%9d/</link>
		<comments>http://www.zeldman.com/2011/04/27/%e2%80%9cmobile%e2%80%9d-versus-%e2%80%9csmall-screen%e2%80%9d/#comments</comments>
		<pubDate>Wed, 27 Apr 2011 15:54:18 +0000</pubDate>
		<dc:creator>Jeffrey Zeldman</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[Compatibility]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Responsibility]]></category>
		<category><![CDATA[Responsive Web Design]]></category>
		<category><![CDATA[Standards]]></category>
		<category><![CDATA[State of the Web]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[Web Design]]></category>
		<category><![CDATA[Web Design History]]></category>
		<category><![CDATA[Web Standards]]></category>

		<guid isPermaLink="false">http://www.zeldman.com/?p=8305</guid>
		<description><![CDATA[As we try to become more responsive with our designs, a lot of attention has been focused on providing &#8220;mobile&#8221; styles. We&#8217;ve all been adding viewport meta tags to our templates and @media screen and (max-device-width: 480px) to our stylesheets. It&#8217;s very tempting (and scope-friendly) to tell a client that we can adjust their site [...]]]></description>
			<content:encoded><![CDATA[<p>As we try to become more <a href="http://www.alistapart.com/articles/responsive-web-design/">responsive</a> with our designs, a lot of attention has been focused on providing &#8220;mobile&#8221; styles. We&#8217;ve all been adding viewport meta tags to our templates and <code>@media screen and (max-device-width: 480px)</code> to our stylesheets.</p>
<p>It&#8217;s very tempting (and scope-friendly) to tell a client that we can adjust their site for mobile users, when much of the time what we&#8217;re actually doing is simply adjusting a design for <em>small screens</em>.</p>
<p>&#8230;Simply adjusting a design for a smaller screen and calling it “mobile” does a disservice to both mobile users and developers. Making link targets bigger and image sizes smaller does help the mobile user, but it only addresses the surface issues of usability and readability. It doesn’t address their need to do things easily and quickly.
</p>
<p>via <a href="http://blog.monkeydo.biz/post/4974172670/mobile-versus-small-screen">It’s the Little Things &#8211; “Mobile” versus “Small Screen”</a>.
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		<title>Complete Audio: Jeffrey Zeldman&#8217;s Awesome Internet Design Panel from SXSW Interactive 2011</title>
		<link>http://www.zeldman.com/2011/04/12/complete-audio-jeffrey-zeldmans-awesome-internet-design-panel-from-sxsw-interactive-2011/</link>
		<comments>http://www.zeldman.com/2011/04/12/complete-audio-jeffrey-zeldmans-awesome-internet-design-panel-from-sxsw-interactive-2011/#comments</comments>
		<pubDate>Tue, 12 Apr 2011 19:51:37 +0000</pubDate>
		<dc:creator>Jeffrey Zeldman</dc:creator>
				<category><![CDATA[Authoring]]></category>
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		<guid isPermaLink="false">http://www.zeldman.com/?p=8216</guid>
		<description><![CDATA[Download the audio file. Mandy Brown, Roger Black, Daniel Mall and I discuss the state of web design and publishing at SXSW Interactive, Sunday March 13, 2011. Photos courtesy Adactio. Audio element courtesy HTML5. Sorry, no transcript is available at this time.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.zeldman.com/u/JeffreyZeldmanAwesome.mp3"><img class="lede" src=" http://www.zeldman.com/i/adactio-awesome.jpg" alt="Jeffrey Zeldman's Awesome Internet Design Panel" /></a></p>
<p><audio controls><br />
<source src="http://www.zeldman.com/u/JeffreyZeldmanAwesome.ogg" type="audio/ogg"><br />
<source src="http://www.zeldman.com/u/JeffreyZeldmanAwesome.mp3" type="audio/mpeg"><br />
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</object><br />
</audio></p>
<p class="intro"><a href="http://aworkinglibrary.com/">Mandy Brown</a>, <a href="http://rogerblack.com/">Roger Black</a>, <a href="http://www.danielmall.com/">Daniel Mall</a> and I discuss the state of web design and publishing at SXSW Interactive, Sunday March 13, 2011.</p>
<p>Photos courtesy <a href="http://www.flickr.com/photos/adactio/">Adactio</a>. Audio element courtesy HTML5. Sorry, no transcript is available at this time.
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		<title>Our Jobs In Cyberspace: Craft Vocabulary vs. Storytelling</title>
		<link>http://www.zeldman.com/2011/04/10/our-jobs-in-cyberspace-craft-vocabulary-vs-storytelling/</link>
		<comments>http://www.zeldman.com/2011/04/10/our-jobs-in-cyberspace-craft-vocabulary-vs-storytelling/#comments</comments>
		<pubDate>Sun, 10 Apr 2011 15:20:05 +0000</pubDate>
		<dc:creator>Jeffrey Zeldman</dc:creator>
				<category><![CDATA[business]]></category>
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		<guid isPermaLink="false">http://www.zeldman.com/?p=8179</guid>
		<description><![CDATA[AFTER ALL THESE YEARS designing websites and applications, I still don&#8217;t think in words like &#8220;affordance.&#8221; And when my colleagues use a word like that, my mental process still clatters to a halt while I seek its meaning in a dusty corner of my brain. (When someone says &#8220;affordance,&#8221; there&#8217;s always a blank where thought [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.zeldman.com/i/neon100.gif" alt="" class="inset" /></p>
<p class="intro">
AFTER ALL THESE YEARS designing websites and applications, I still don&#8217;t think in words like &#8220;<a href="http://en.wikipedia.org/wiki/Affordance">affordance</a>.&#8221; And when my colleagues use a word like that, my mental process still clatters to a halt while I seek its meaning in a dusty corner of my brain. (When someone says &#8220;affordance,&#8221; there&#8217;s always a blank where thought stops, and then I see a mental image of a finger pushing a button or stroking a surface. Somehow that one image stands in for everything I know about what &#8220;affordance&#8221; means, and I&#8217;m able to jump back into the discussion and catch up with everyone else.)
</p>
<p>Should you ask B.B. King if the lick he just played was in <a href="http://en.wikipedia.org/wiki/Lydian_Chromatic_Concept_of_Tonal_Organization">Lydian Mode</a>, he could probably answer you after stopping to think about it. But after all these years playing blues guitar, B.B. King doesn&#8217;t say to himself, &#8220;I&#8217;m going to switch to a Lydian scale here,&#8221; he just plays blues. Scales and vocabulary are necessary when we are learning the craft behind our art. But the longer we practice, the more intuitive our work becomes. And as it becomes more intuitive, it disconnects further and further from language and constructs. </p>
<p><em>This is why young practitioners often argue passionately about theory while older practitioners tell stories and draw pictures. </em></p>
<p>Of course any practitioner, green or experienced, can create a word to describe the work we are inventing together, just as anyone, young or old, can have the next great idea. And it is most often the young who come up with exciting new ideas in UX and design and on the internet—possibly because they are still exploring theories and trying on identities, while those who work more intuitively may shut themselves off from the noise of new ideas, the better to perfect a long-term vision. </p>
<p>But the nice thing about the experience arc I&#8217;m proposing is that it allows younger practitioners to use words like &#8220;affordance&#8221; when working together to create a website or application (and soon we will stop distinguishing between those two things), while the older, storyteller practitioners use simpler, down-to-earth language to sell the work to clients, investors, or users.</p>
<p>We need both kinds of practitioners—theorists and those for whom everything has become intuitive second nature—just as we need both kinds of communication (craft vocabulary and storytelling) to do Our Jobs in Cyberspace.™ Don&#8217;t you think?</p>
<p>Where are you on this arc? Are you the kind of designer who gets fired up from reading a new theory? Or do you sketch and stumble in the dark, guided only by some Tinker Bell twinge in the belly that tells you no, no, no, no, hmm, maybe?</p>
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