The joy of content creation (and the hazards of building in someone else’s sandbox)

AN INSPIRING STORY of content creation, which is also, although this particular tale ends happily, a warning about the hazards of building in someone else’s sandbox.

Stampylongnose makes wonderful videos about Minecraft (among other things) and is the first independent content creator in my young daughter’s world. She follows him like you followed your first favorite blogger.

In “1 Million Subscribers Special – From Then To Now,” he shares how he became an independent video producer on the web—how he lost everything when Google arbitrarily pulled the plug—and how the community that loved him, and one great Google admin, fought to restore his work.


“The independent content producer refuses to die.”

140 Characters is a Joke

THERE IS ALWAYS more to the story than what we are told. I am not omniscient. It is better to light a single candle than to join a lynch mob. Other people’s behavior is not my business. Truth is hard, epigrams are easy. Anything worth saying takes more than 140 characters. Blogging’s not dead. F____ the 140 character morality police.

Unsung Heroes of Web and Interaction Design: Derek Powazek

WE TAKE the two-way web for granted today, but it wasn’t always this way, and the democratizing power of HTML wasn’t manifested overnight. Derek Powazek is one of the pioneering designers who helped bring the two-way web into being.

Informed web designers admire Derek’s now-defunct 1996 personal storytelling site {fray} as one of the first (the first?) examples of art direction on the web, and it certainly was that. Each {fray} story or set of stories was different; each had its own design and layout. Often the site made then-cutting-edge technologies part of the story—as in one tale about the theater, which was told via draggable framesets. (At the conclusion of each page, the user dragged on “theater curtains” made of Netscape frames to reveal the next page, or stage, of the story.) {fray} and Derek are justly famous for promoting true storytelling art direction on the web, in an era when most websites followed strict rules about inverted-L layouts and other now-happily-forgotten nonsense.

But while many fondly remember the site for its art directional achievements, what goes unnoticed is that {fray}, in 1996, was a massive leap forward into the two-way web we take for granted today. The democratizing web that makes everyone an author and publisher, whether on Twitter, Facebook, Tumblr, or WordPress, thereby fulfilling Sir Tim Berners-Lee’s vision for HTML; this web we alternately joke about and fiercely defend; this web in which we spend half our lives (whether on desktop or mobile); this global town hall in which we share the most mundane details of our lives, as well as those things about which we are most passionate—this two-way web would not exist today if not for pioneering interaction designs that showed the way. And Derek Powazek’s {fray} was among the first and most important of those pioneering designs.

Now, web design had been “interactive” since Sir Tim invented HTML. Clicking blue underlined links to explore content is by definition interactive. And the first commercial websites, contrary to what the previous decade’s “Web 2.0″ evangelists would have had you believe, were not one-way communications. The Batman Forever site my first web partners and I worked on in 1995 pushed design and content out to the masses, to be sure—but the site also had discussion forums, where individuals could contribute their viewpoints. Sites before ours had sported such discussion forums; sites after ours would, too.

What Derek did with {fray}, though, took the two-way web to a whole new level. Instead of siloing content by producer (“official” web content here, “user” discussion forums there), Derek integrated the reader’s response directly into the content experience.

I don’t know if {fray} was the first site to do this, but it was the first site I saw doing it—the first site I know of that not only made the entire reading community an equal content authoring partner with the site’s own writers, designers, and developers, but also underscored the point by putting the site’s content and the readers’ content in the same place visually (and therefore conceptually). Fray.com wasn’t just about showing off Derek and his talented partners’ brilliance. It was about encouraging you to be brilliant.

Today we take embedded article/blog post comments for granted, but they wouldn’t exist without a memorable precursor like fray.com. Your blog’s comments may not owe their existence to a flash of insight you personally experienced while reading {fray}, but you can bet that the convention was grandfathered by a designer who was influenced by a designer who was influenced by it.

In the nearly two decades since {fray} debuted, Derek has worked on many things, most of them community driven. Cute-Fight is his latest. Here’s to our democratic, personal web, and to one of the champions who helped make it that way.

New on Foursquare: great architectural experiences

Great Architectural Experiences is a list I’ve begun on Foursquare. Currently there are 29 33 35 entries.

The list is not limited to buildings. After all, some of New York’s greatest architectural experiences include crossing Brooklyn Bridge on foot; walking for miles along 5th Avenue north of 59th Street; and observing the shifting dynamics of nature versus culture when exploring the city-ringed, human-designed masterpiece that is Central Park. Friends visiting New York often ask what they should see. Here is a partial answer. More to come.

Migrate if you like, but Touristeye is not a Gowalla partner.

RECENTLY A COMPANY CALLED Touristeye has been emailing Gowalla users, encouraging them to migrate their data to Touristeye now that the Gowalla service is closing down. The emails tell you how a Gowalla friend (who is named) has just migrated her/his data to Touristeye and invite you to join her or him. Although Touristeye does not claim to be a Gowalla partner, there is a strong implication that the migration is seamless and that it was authorized by Gowalla. Not so.

Gowalla has not created a migration tool for Touristeye or released any migration tool as yet; the Austin-based check-in tool has no affiliation with Touristeye, and did not authorize Touristeye to reach out to Gowalla customers.

I can’t fault Touristeye for trying to increase its customer base by reaching out to the abandoned Gowalla community, and I have no opinion on Touristeye’s service, as I haven’t tried it. If Touristeye appeals to you, by all means check it out. Personally, I have replaced my Gowalla fix with (yes, four) four apps: Foursquare (for social check-ins and tips about places), Instagram (for photos and seamless Foursquare integration), Path (for the aesthetic rush I miss), and Facebook (because my people who don’t know from Foursquare, Instagram, and Path are there; and Facebook’s new Timeline even makes it fun).

An official Gowalla migration tool is coming is coming soon.

An Event Apart Atlanta 2011

YOU FIND ME ENSCONCED in the fabulous Buckhead, Atlanta Intercontinental Hotel, preparing to unleash An Event Apart Atlanta 2011, three days of design, code, and content strategy for people who make websites. Eric Meyer and I co-founded our traveling web conference in December, 2005; in 2006 we chose Atlanta for our second event, and it was the worst show we’ve ever done. We hosted at Turner Field, not realizing that half the audience would be forced to crane their necks around pillars if they wanted to see our speakers or the screen on which slides were projected.

Also not realizing that Turner Field’s promised contractual ability to deliver Wi-Fi was more theoretical than factual: the venue’s A/V guy spent the entire show trying to get an internet connection going. You could watch audience members twitchily check their laptops for email every fourteen seconds, then make the “no internet” face that is not unlike the face addicts make when the crack dealer is late, then check their laptops again.

The food was good, our speakers (including local hero Todd Dominey) had wise lessons to impart, and most attendees had a pretty good time, but Eric and I still shudder to remember everything that went wrong with that gig.

Not to jinx anything, but times have changed. We are now a major three-day event, thanks to a kick-ass staff and the wonderful community that has made this show its home. We thank you from the bottoms of our big grateful hearts.

I will see several hundred of you for the next three days. Those not attending may follow along:

HTML5, CSS3, UX, Design: Links from An Event Apart Boston 2011

Meeting of the Minds: Ethan Marcotte and AEA attendee discuss the wonders of CSS3. Photo by the incomparable Jim Heid.

Meeting of the Minds: Ethan Marcotte and AEA attendee discuss the wonders of CSS3. Photo by the incomparable Jim Heid.

THE SHOW IS OVER, but the memories, write-ups, demos, and links remain. Enjoy!

An Event Apart Boston 2011 group photo pool

Speakers, attendees, parties, and the wonders of Boston, captured by those who were there.

What Every Designer Should Know (a)

Jeremy Keith quite effectively live-blogs my opening keynote on the particular opportunities of Now in the field of web design, and the skills every designer needs to capitalize on the moment and make great things.

The Password Anti-Pattern

Related to my talk: Jeremy Keith’s original write-up on a notorious but all-too-common practice. If your boss or client tells you to design this pattern, just say no. Design that does not serve users does not serve business.

What Every Designer Should Know (b)

“In his opening keynote … Jeffrey Zeldman talked about the skills and opportunities that should be top of mind for everyone designing on the Web today.” Luke Wroblewski’s write-up.

Whitney Hess: Design Principles — The Philosophy of UX

“As a consultant, [Whitney] spends a lot of time talking about UX and inevitably, the talk turns to deliverables and process but really we should be establishing a philosophy about how to treat people, in the same way that visual design is about establishing a philosophy about how make an impact. Visual design has principles to achieve that: contrast, emphasis, balance, proportion, rhythm, movement, texture, harmony and unity.” In this talk, Whitney proposed a set of 10 principles for UX design.

Veerle Pieters: The Experimental Zone

Live blogging by Jeremy Keith. Veerle, a noted graphic and interaction designer from Belgium, shared her process for discovering design through iteration and experimentation.

Luke Wroblewski: Mobile Web Design Moves

Luke’s live awesomeness cannot be captured in dead written words, but Mr Keith does a splendid job of quickly sketching many of the leading ideas in this key AEA 2011 talk.

See also: funky dance moves with Luke Wroblewski, a very short video I captured as Luke led the crowd in the opening moves of Michael Jackson’s “Thriller.”

Ethan Marcotte: The Responsive Designer’s Workflow (a)

“The next talk here at An Event Apart in Boston is one I’ve really, really, really been looking forward to: it’s a presentation by my hero Ethan Marcotte.”

Ethan Marcotte: The Responsive Designer’s Workflow (b)

Ethan’s amazing talk—a key aspect of design in 2011 and AEA session of note—as captured by the great Luke Wroblewski.

An Event Apart: The Secret Lives of Links—Jared Spool

“In his presentation at An Event Apart in Boston, MA 2011 Jared Spool detailed the importance and role of links on Web pages.” No writer can capture Jared Spool’s engaging personality or the quips that produce raucous laughter throughout his sessions, but Luke does an outstanding job of noting the primary ideas Jared shares in this riveting and highly useful UX session.

An Event Apart: All Our Yesterdays—Jeremy Keith

Luke W: “In his All Our Yesterdays presentation at An Event Apart in Boston, MA 2011 Jeremy Keith outlined the problem of digital preservation on the Web and provided some strategies for taking a long term view of our Web pages.”

Although it is hard to pick highlights among such great speakers and topics, this talk was a highlight for me. As in, it blew my mind. Several people said it should be a TED talk.

An Event Apart: From Idea to Interface—Aarron Walter

Luke: “In his Idea to Interface presentation at An Event Apart in Boston, MA 2011 Aarron Walter encouraged Web designers and developers to tackle their personal projects by walking through examples and ways to jump in. Here are my notes from his talk.”

Links and Resources from “From Idea to Interface”

Compiled by the speaker, links include Design Personas Template and Example, the story behind the illustrations in the presentation created by Mike Rhode, Dribble, Huffduffer, Sketchboards, Mustache for inserting data into your prototypes, Keynote Kung Fu, Mocking Bird, Yahoo Design Patterns, MailChimp Design Pattern Library, Object Oriented CSS by Nicole Sullivan and more!

An Event Apart: CSS3 Animations—Andy Clarke

“In his Smoke Gets In Your Eyes presentation at An Event Apart in Boston, MA 2011 Andy Clarke showcased what is possible with CSS3 animations using transitions and transforms in the WebKit browser.” Write-up by the legendary Luke Wroblewski.

Madmanimation

The “Mad Men” opening titles re-created entirely in CSS3 animation. (Currently requires Webkit browser, e.g. Safari, Chrome.)

CSS3 Animation List

Anthony Calzadilla, a key collaborator on the Mad Men CSS3 animation, showcases his works.

Box Shadow Curl

Pure CSS3 box-shadow page curl effect. Mentioned during Ethan Marcotte’s Day 3 session on exploring CSS3.

Multiple CSS Transition Durations

Fascinating article by Anton Peck (who attended the show). Proposed: a solution to a key problem with CSS transitions. (“Even now, my main issue with transitions is that they use the same time-length value for the inbound effect as they do the outbound. For example, when you create a transition on an image with a 1-second duration, you get that length of time for both mousing over, and mousing away from the object. This type of behavior should be avoided, for the sake of the end-user!”)

Everything You Wanted to Know About CSS3 Gradients

Ethan Marcotte: “Hello. I am here to discuss CSS3 gradients. Because, let’s face it, what the web really needed was more gradients.”

Ultimate CSS3 Gradient Generator

Like it says.

Linear Gradients Generator

By the incomparable John Allsopp.

These sessions were not captured

Some of our best talks were not captured by note-takers, at least not to my knowledge. They include:

  1. Eric Meyer: CSS Anarchist’s Cookbook
  2. Mark Boulton: Outing the Mind: Designing Layouts That Think for You
  3. Jeff Veen: Disaster, DNA, and the Fathomless Depth of the Web

It’s possible that the special nature of these presentations made them impossible to capture in session notes. (You had to be there.)

There are also no notes on the two half-day workshop sessions, “Understand HTML5 With Jeremy Keith,” and “Explore CSS3 With Ethan Marcotte.”

What have I missed?

Attendees and followers, below please add the URLs of related educational links, write-ups, and tools I’ve missed here. Thanks!

Webvanta Video: Jeffrey Zeldman on the State of Web Design

From the floor of An Event Apart Seattle 2011:

Jeffrey Zeldman at An Event Apart Seattle 2011.

“Mobile is huge. The iPhone, iPad, and Android are huge. On the one hand, they are standards-facing, because they all support HTML5 and CSS3, so you can create great mobile experiences using web standards. You can create apps using web standards. On the other hand, there is also the temptation to go a proprietary route. In a strange way, although the browsers are much more standards compliant, it seems like we are redoing the browser war. Only now, it’s not the browser wars, it’s platform wars.”

Video interview, plus transcript: Interview with Jeffrey Zeldman on the State of Web Design. Thank you, Michael Slater.